示例#1
0
        //数据持久化
        internal static void  SaveToDb(RoleMasterInfo pRoleMasterInfo, RoleMaster pRoleMaster, bool pIsNew)
        {
            pRoleMaster.RoleMasterId = pRoleMasterInfo.roleMasterId;
            pRoleMaster.RoleId       = pRoleMasterInfo.roleId;
            pRoleMaster.MasterId     = pRoleMasterInfo.masterId;
            pRoleMaster.IsPass       = pRoleMasterInfo.isPass;
            pRoleMaster.IsNew        = pIsNew;
            string UserName = SubsonicHelper.GetUserName();

            try
            {
                pRoleMaster.Save(UserName);
            }
            catch (Exception ex)
            {
                LogManager.getInstance().getLogger(typeof(RoleMasterInfo)).Error(ex);
                if (ex.Message.Contains("插入重复键"))               //违反了唯一键
                {
                    throw new AppException("此对象已经存在");          //此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示
                }
                throw new AppException("保存失败");
            }
            pRoleMasterInfo.roleMasterId = pRoleMaster.RoleMasterId;
            //如果缓存存在,更新缓存
            if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)))
            {
                ResetCache();
            }
        }
示例#2
0
        /// <summary>
        /// 获得分页列表,无论是否是缓存实体都从数据库直接拿取数据
        /// </summary>
        /// <param name="pPageIndex">页数</param>
        /// <param name="pPageSize">每页列表</param>
        /// <param name="pOrderBy">排序</param>
        /// <param name="pSortExpression">排序字段</param>
        /// <param name="pRecordCount">列表行数</param>
        /// <returns>数据分页</returns>
        public static List <RoleMasterInfo> GetPagedList(int pPageIndex, int pPageSize, SortDirection pOrderBy, string pSortExpression, out int pRecordCount)
        {
            if (pPageIndex <= 1)
            {
                pPageIndex = 1;
            }
            List <RoleMasterInfo> list = new List <RoleMasterInfo>();

            Query q = RoleMaster.CreateQuery();

            q.PageIndex = pPageIndex;
            q.PageSize  = pPageSize;
            q.ORDER_BY(pSortExpression, pOrderBy.ToString());
            RoleMasterCollection collection = new  RoleMasterCollection();

            collection.LoadAndCloseReader(q.ExecuteReader());

            foreach (RoleMaster roleMaster  in collection)
            {
                RoleMasterInfo roleMasterInfo = new RoleMasterInfo();
                LoadFromDAL(roleMasterInfo, roleMaster);
                list.Add(roleMasterInfo);
            }
            pRecordCount = q.GetRecordCount();

            return(list);
        }
示例#3
0
        /// <summary>
        /// 获得数据列表
        /// </summary>
        /// <returns></returns>
        public static List <RoleMasterInfo> GetList()
        {
            string cacheKey = GetCacheKey();

            //本实体已经注册成缓存实体,并且缓存存在的时候,直接从缓存取
            if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)) && CachedEntityCommander.GetCache(cacheKey) != null)
            {
                return(CachedEntityCommander.GetCache(cacheKey) as List <RoleMasterInfo>);
            }
            else
            {
                List <RoleMasterInfo> list       = new List <RoleMasterInfo>();
                RoleMasterCollection  collection = new  RoleMasterCollection();
                Query qry = new Query(RoleMaster.Schema);
                collection.LoadAndCloseReader(qry.ExecuteReader());
                foreach (RoleMaster roleMaster in collection)
                {
                    RoleMasterInfo roleMasterInfo = new RoleMasterInfo();
                    LoadFromDAL(roleMasterInfo, roleMaster);
                    list.Add(roleMasterInfo);
                }
                //生成缓存
                if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)))
                {
                    CachedEntityCommander.SetCache(cacheKey, list);
                }
                return(list);
            }
        }
示例#4
0
 //从后台获取数据
 internal static void  LoadFromDAL(RoleMasterInfo pRoleMasterInfo, RoleMaster pRoleMaster)
 {
     pRoleMasterInfo.roleMasterId = pRoleMaster.RoleMasterId;
     pRoleMasterInfo.roleId       = pRoleMaster.RoleId;
     pRoleMasterInfo.masterId     = pRoleMaster.MasterId;
     pRoleMasterInfo.isPass       = pRoleMaster.IsPass;
     pRoleMasterInfo.Loaded       = true;
 }
示例#5
0
 /// <summary>
 /// 复制一个对象,采用硬编码的方式,避免反射的低效
 /// </summary>
 /// <param name="pIndustryTypeInfoFrom"></param>
 /// <param name="pIndustryTypeInfoTo"></param>
 public static void Copy(RoleMasterInfo pRoleMasterInfoFrom, RoleMasterInfo pRoleMasterInfoTo)
 {
     pRoleMasterInfoTo.RoleMasterId = pRoleMasterInfoFrom.roleMasterId;
     pRoleMasterInfoTo.RoleId       = pRoleMasterInfoFrom.roleId;
     pRoleMasterInfoTo.MasterId     = pRoleMasterInfoFrom.masterId;
     pRoleMasterInfoTo.IsPass       = pRoleMasterInfoFrom.isPass;
     pRoleMasterInfoTo.Loaded       = pRoleMasterInfoFrom.Loaded;
 }
示例#6
0
 /// <summary>
 /// 批量装载
 /// </summary>
 internal static void LoadFromDALPatch(List <RoleMasterInfo> pList, RoleMasterCollection pCollection)
 {
     foreach (RoleMaster roleMaster in pCollection)
     {
         RoleMasterInfo roleMasterInfo = new RoleMasterInfo();
         LoadFromDAL(roleMasterInfo, roleMaster);
         pList.Add(roleMasterInfo);
     }
 }
示例#7
0
        protected void btnSave_Click(object sender, EventArgs e)
        {
            int roleid = Convert.ToInt32(rblRole.SelectedValue);
            int masterid = Convert.ToInt32(Request.QueryString["MasterId"].ToString());
            MasterInfo master = new MasterInfo(masterid);
            if (rblIsOver.SelectedItem.Text == "ͨ��")
            {
                master.State = 2;
                master.Save();
                try
                {
                    //��ӽ�ɫ
                    if (RoleInfo.isRoleMaster(masterid))
                    {
                        RoleInfo.UpdateRoleMasters(masterid);
                    }
                    else
                    {
                        RoleMasterInfo rm = new RoleMasterInfo();
                        rm.RoleId = roleid;
                        rm.MasterId = masterid;
                        rm.IsPass = 1;
                        rm.Save();
                    }
                    //���Ȩ��
                    if (RoleInfo.isActionMaster(masterid))
                    {
                        RoleInfo.DelActionMaster(masterid);
                        AddActionMaster(masterid);

                    }
                    else
                    {
                        AddActionMaster(masterid);
                    }
                    master.IsApply = 1;
                    master.Save();
                    Page.ClientScript.RegisterStartupScript(this.GetType(), "", "<script language='javascript'>alert('Ȩ�����óɹ���');</script>");
                }
                catch (Exception Ex)
                {
                    ClientScript.RegisterStartupScript(this.GetType(), "Save", "alert('����ʧ�ܣ�" + Ex.Message + "');", true);
                }
            }
            else
            {
                master.State = 3;
                master.Save();
            }
        }
        public RoleMasterInfo GetRoleMasterInfoById(int RoleMasterId)
        {
            RoleMasterInfo roleMasterInfo = null;             //

            try
            {
                roleMasterInfo = new RoleMasterInfo(RoleMasterId);
            }
            catch (AppException)
            {
                return(null);
            }

            return(roleMasterInfo);
        }
        public RoleMasterInfo GetRoleMasterInfoById(int RoleMasterId)
        {
            RoleMasterInfo roleMasterInfo  = null;//
            try
            {
                 roleMasterInfo = new RoleMasterInfo(RoleMasterId);

            }
            catch (AppException)
            {
                return null;
            }

            return  roleMasterInfo;
        }
示例#10
0
 protected void AddRoleMaster(int masterid)
 {
     for (int i = 0; i < ckblRole.Items.Count; i++)
     {
         if (ckblRole.Items[i].Selected&&!RoleInfo.IsRoleMasters(masterid,Convert.ToInt32(ckblRole.Items[i].Value)))
         {//ѡ����rolemaster���в�����
             RoleMasterInfo role = new RoleMasterInfo();
             role.MasterId = masterid;
             role.RoleId = Convert.ToInt32(ckblRole.Items[i].Value);
             role.Save();
         }
         else if (!ckblRole.Items[i].Selected && RoleInfo.IsRoleMasters(masterid, Convert.ToInt32(ckblRole.Items[i].Value)))
         {
             RoleInfo.DelRoles(masterid, Convert.ToInt32(ckblRole.Items[i].Value));
         }
     }
 }
示例#11
0
 private void LoadFromId(int roleMasterId)
 {
     if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)))
     {
         RoleMasterInfo roleMasterInfo = Find(GetList(), roleMasterId);
         if (roleMasterInfo == null)
         {
             throw new AppException("未能在缓存中找到相应的键值对象");
         }
         Copy(roleMasterInfo, this);
     }
     else
     {
         RoleMaster roleMaster = new RoleMaster(roleMasterId);
         if (roleMaster.IsNew)
         {
             throw new AppException("尚未初始化");
         }
         LoadFromDAL(this, roleMaster);
     }
 }
示例#12
0
 /// <summary>
 /// 复制为另一个对象
 /// </summary>
 /// <param name="pIndustryTypeInfoTo"></param>
 public void CopyTo(RoleMasterInfo pRoleMasterInfoTo)
 {
     Copy(this,  pRoleMasterInfoTo);
 }
示例#13
0
 public object  SaveRoleMasterInfo(RoleMasterInfo roleMasterInfo)
 {
     roleMasterInfo.Save();
     return(roleMasterInfo.RoleMasterId);
 }
示例#14
0
 public List <RoleMasterInfo> GetPagedList(int pPageIndex, int pPageSize, SortDirection pOrderBy, string pSortExpression, out int pRecordCount)
 {
     return(RoleMasterInfo.GetPagedList(pPageIndex, pPageSize, pOrderBy, pSortExpression, out pRecordCount));
 }
示例#15
0
 public List <RoleMasterInfo> GetRoleMasterInfoList()
 {
     return(RoleMasterInfo.GetList());
 }
示例#16
0
 /// <summary>
 /// 批量装载
 /// </summary>
 internal static void LoadFromDALPatch(List< RoleMasterInfo> pList, RoleMasterCollection pCollection)
 {
     foreach (RoleMaster roleMaster in pCollection)
     {
         RoleMasterInfo roleMasterInfo = new RoleMasterInfo();
         LoadFromDAL(roleMasterInfo, roleMaster );
         pList.Add(roleMasterInfo);
     }
 }
示例#17
0
        public void DeleteById(RoleMasterInfo pRoleMasterInfo)
        {
            RoleMasterInfo roleMasterInfo = new RoleMasterInfo(pRoleMasterInfo.RoleMasterId);

            roleMasterInfo.Delete();
        }
示例#18
0
 /// <summary>
 /// 复制为另一个对象
 /// </summary>
 /// <param name="pIndustryTypeInfoTo"></param>
 public void CopyTo(RoleMasterInfo pRoleMasterInfoTo)
 {
     Copy(this, pRoleMasterInfoTo);
 }
示例#19
0
 public object SaveRoleMasterInfo(RoleMasterInfo roleMasterInfo)
 {
     roleMasterInfo.Save();
     return roleMasterInfo . RoleMasterId;
 }
示例#20
0
 //从后台获取数据
 internal static void LoadFromDAL(RoleMasterInfo pRoleMasterInfo, RoleMaster  pRoleMaster)
 {
     pRoleMasterInfo.roleMasterId = pRoleMaster.RoleMasterId;
      		pRoleMasterInfo.roleId = pRoleMaster.RoleId;
      		pRoleMasterInfo.masterId = pRoleMaster.MasterId;
      		pRoleMasterInfo.isPass = pRoleMaster.IsPass;
     pRoleMasterInfo.Loaded=true;
 }
示例#21
0
 /// <summary>
 /// 复制一个对象,采用硬编码的方式,避免反射的低效
 /// </summary>
 /// <param name="pIndustryTypeInfoFrom"></param>
 /// <param name="pIndustryTypeInfoTo"></param>
 public static void Copy(RoleMasterInfo pRoleMasterInfoFrom, RoleMasterInfo pRoleMasterInfoTo)
 {
     pRoleMasterInfoTo.RoleMasterId = pRoleMasterInfoFrom.roleMasterId;
      		pRoleMasterInfoTo.RoleId = pRoleMasterInfoFrom.roleId;
      		pRoleMasterInfoTo.MasterId = pRoleMasterInfoFrom.masterId;
      		pRoleMasterInfoTo.IsPass = pRoleMasterInfoFrom.isPass;
     pRoleMasterInfoTo.Loaded=pRoleMasterInfoFrom.Loaded;
 }
示例#22
0
 /// <summary>
 /// 获得数据列表
 /// </summary>
 /// <returns></returns>
 public static List<RoleMasterInfo> GetList()
 {
     string cacheKey = GetCacheKey();
     //本实体已经注册成缓存实体,并且缓存存在的时候,直接从缓存取
     if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)) && CachedEntityCommander.GetCache(cacheKey) != null)
     {
         return CachedEntityCommander.GetCache(cacheKey) as List< RoleMasterInfo>;
     }
     else
     {
         List< RoleMasterInfo>  list =new List< RoleMasterInfo>();
         RoleMasterCollection  collection=new  RoleMasterCollection();
         Query qry = new Query(RoleMaster.Schema);
         collection.LoadAndCloseReader(qry.ExecuteReader());
         foreach(RoleMaster roleMaster in collection)
         {
             RoleMasterInfo roleMasterInfo= new RoleMasterInfo();
             LoadFromDAL(roleMasterInfo,roleMaster);
             list.Add(roleMasterInfo);
         }
       	//生成缓存
         if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)))
         {
             CachedEntityCommander.SetCache(cacheKey, list);
         }
         return list;
     }
 }
示例#23
0
 public void DeleteById(RoleMasterInfo pRoleMasterInfo)
 {
     RoleMasterInfo roleMasterInfo = new RoleMasterInfo(pRoleMasterInfo.RoleMasterId);
     roleMasterInfo.Delete();
 }
示例#24
0
        /// <summary>
        /// 获得分页列表,无论是否是缓存实体都从数据库直接拿取数据
        /// </summary>
        /// <param name="pPageIndex">页数</param>
        /// <param name="pPageSize">每页列表</param>
        /// <param name="pOrderBy">排序</param>
        /// <param name="pSortExpression">排序字段</param>
        /// <param name="pRecordCount">列表行数</param>
        /// <returns>数据分页</returns>
        public static List<RoleMasterInfo> GetPagedList(int pPageIndex,int pPageSize,SortDirection pOrderBy,string pSortExpression,out int pRecordCount)
        {
            if(pPageIndex<=1)
            pPageIndex=1;
            List< RoleMasterInfo> list = new List< RoleMasterInfo>();

            Query q = RoleMaster .CreateQuery();
            q.PageIndex = pPageIndex;
            q.PageSize = pPageSize;
            q.ORDER_BY(pSortExpression,pOrderBy.ToString());
            RoleMasterCollection  collection=new  RoleMasterCollection();
             	collection.LoadAndCloseReader(q.ExecuteReader());

            foreach (RoleMaster  roleMaster  in collection)
            {
                RoleMasterInfo roleMasterInfo = new RoleMasterInfo();
                LoadFromDAL(roleMasterInfo,   roleMaster);
                list.Add(roleMasterInfo);
            }
            pRecordCount=q.GetRecordCount();

            return list;
        }
示例#25
0
 //数据持久化
 internal static void SaveToDb(RoleMasterInfo pRoleMasterInfo, RoleMaster  pRoleMaster,bool pIsNew)
 {
     pRoleMaster.RoleMasterId = pRoleMasterInfo.roleMasterId;
      		pRoleMaster.RoleId = pRoleMasterInfo.roleId;
      		pRoleMaster.MasterId = pRoleMasterInfo.masterId;
      		pRoleMaster.IsPass = pRoleMasterInfo.isPass;
     pRoleMaster.IsNew=pIsNew;
     string UserName = SubsonicHelper.GetUserName();
     try
     {
         pRoleMaster.Save(UserName);
     }
     catch(Exception ex)
     {
         LogManager.getInstance().getLogger(typeof(RoleMasterInfo)).Error(ex);
         if(ex.Message.Contains("插入重复键"))//违反了唯一键
         {
             throw new AppException("此对象已经存在");//此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示
         }
         throw new AppException("保存失败");
     }
     pRoleMasterInfo.roleMasterId = pRoleMaster.RoleMasterId;
     //如果缓存存在,更新缓存
     if (CachedEntityCommander.IsTypeRegistered(typeof(RoleMasterInfo)))
     {
         ResetCache();
     }
 }