public void AssignHomeLocation(string bldname, string roomname, string nodename, bool homeRoomPlacefixed = false, float homeRotate = 0) { this.roomPlaceFixed = homeRoomPlacefixed; this.homeBld = bldname; this.homeRoom = roomname; this.homeNode = nodename; this.homeRotate = homeRotate; this.placeBld = bldname; this.placeRoom = roomname; this.placeNode = nodename; var broom = bm.GetBroom(this.placeRoom); bm.AssociateNodeWithRoom(placeNode, broom); }
public Journey AddPersonBldroomJourney(Person person, BldRoom broom, int roomslot) { if (!person) { Debug.LogWarning("Null person in AddPersonBldroomJourney"); return(null); } var fr_node = person.placeNode; var tu_node = broom.roomNodeName; if (!NodeExists(fr_node)) { return(null); } if (!NodeExists(tu_node)) { return(null); } GarageSlot sm1 = null; GarageSlot sm2 = null; try { var jsnode = fr_node; var jenode = tu_node; var gm = GameObject.FindObjectOfType <GarageMan>(); var perform = person.avatarName; var frroom = bm.GetBroom(person.placeRoom); Leg leg1 = new Leg { snode = jsnode, enode = "", form = BirdFormE.person, capneed = LcCapType.walk, formname = perform, vel = 2 * lvelfak }; var spos = linkctrl.GetNode(jsnode).pt; sm1 = gm.GetClosestFreeCar(spos); if (sm1 == null) { if (journeyMessages) { Debug.LogWarning("Could not create journey for " + person.personName + "- no free cars at start point"); } broom.UnReserveRoomSlot(roomslot); return(null); } sm1.ReserveCar(); leg1.enode = sm1.nodename; if (!NodeExists(leg1.enode)) { return(null); } //Debug.Log("leg1.enode:" + leg1.enode + " pername:" + perform + " carname:" + sm1.carname); var carform = BirdFormE.car; if (gm.slotform.Get() == SlotFormE.Node) { carform = BirdFormE.sphere; } Leg leg2 = new Leg { snode = leg1.enode, enode = "", form = carform, capneed = LcCapType.drive, vehicle = sm1.vehicle, formname = sm1.carformname, vel = 20 * lvelfak }; var epos = linkctrl.GetNode(jenode).pt; sm2 = gm.GetClosestAvailableSlot(epos); if (sm2 == null) { if (journeyMessages) { Debug.LogWarning("Could not create journey for " + person.personName + " to " + broom.name + " - no parking slots at dest"); } if (sm1) { sm1.UnReserveCar(); } broom.UnReserveRoomSlot(roomslot); return(null); } leg2.enode = sm2.nodename; if (!NodeExists(leg2.enode)) { return(null); } //Debug.Log("leg2.enode:" + leg2.enode); var gslotAvail = sm2.ReserveSlot(); if (!gslotAvail) { if (journeyMessages) { Debug.LogWarning("Could not create journey for " + person.personName + " to " + broom.name + " - cound not reserve parking slot at dest"); } broom.UnReserveRoomSlot(roomslot); if (sm1) { sm1.UnReserveCar(); } if (sm2) { sm2.UnReserveSlot(); } return(null); } Leg leg3 = new Leg { snode = leg2.enode, enode = jenode, form = BirdFormE.person, capneed = LcCapType.walk, formname = perform, vel = 2 * lvelfak }; var msg = person.personName + " traveling to " + broom.name + " with a " + sm1.carformname; person.PersonStateStartWaitingToTravel(); var stardelay = GraphAlgos.GraphUtil.GetRanFloat(0.5f, 5f); var jgo = new GameObject(); var jny = jgo.AddComponent <Journey>(); // jny.InitJourney(this, null, msg); jny.InitJourney(this, person, sm1.vehicle, frroom, broom, msg, 5, stardelay, jorg: "pers,bld,rm"); jny.AddLeg(leg1); jny.AddLeg(leg2); jny.AddLeg(leg3); AddJ(jny); return(jny); } catch (UnityException ex) { Debug.LogWarning("Could not add journey for " + person.personName + " from " + fr_node + " to " + tu_node + " " + ex.Message); return(null); } }