示例#1
0
        public static void Update()
        {
            if (!Game.isLoggedIn || Game.isChangingAreas || FreeCam.Enabled)
            {
                return;
            }

            if (presetOverride != null)
            {
                if (activePreset != null)
                {
                    return;
                }
                activePreset = presetOverride;
                activePreset.Apply();
                return;
            }

            CheckCameraConditionSets();
        }