public static void CrossFade(string blender, int index, float speed = 0.3f) { if (!Check()) { return; } camc.CrossFade(blender, index, speed); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Alpha1)) { camCtrl.CrossFade("Test Blender", 0, 0.2f); } if (Input.GetKeyDown(KeyCode.Alpha2)) { camCtrl.CrossFade("Test Blender", 1, 0.2f); } if (Input.GetKeyDown(KeyCode.Alpha3)) { camCtrl.CrossFade("Test Blender", 2, 0.2f); } }