// applies an operator to preEntry and entry private void operatorClick(object sender, EventArgs e) { Button currentButton = (Button)sender; string operationText = ""; // formats the text of the button into a string variable if (currentButton.Text == "−") { operationText = "-"; } else if (currentButton.Text == "×") { operationText = "*"; } else if (currentButton.Text == "÷") { operationText = "/"; } else { operationText = currentButton.Text; } functions.Operation(operationText); display.Text = functions.preEntry; buttonEquals.Focus(); }