private static void OnLoadingComplete(EventArgs args) { if (Player.ChampionName != "Caitlyn") { return; } Chat.Print( "<font color=\"#6909aa\" >MeLoDag Presents </font><font color=\"#fffffff\" >Caitlyn </font><font color=\"#6909aa\" >Kappa Kippo</font>"); Chat.Print("Loaded Version 1.3 (9-6-2016)", Color.Red); CaitlynTheTrollMeNu.LoadMenu(); Game.OnTick += GameOnTick; Activator.LoadSpells(); Game.OnUpdate += OnGameUpdate; #region Skill Q = new Spell.Skillshot(SpellSlot.Q, 1240, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 820, SkillShotType.Circular, 500, int.MaxValue, 80); E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, 250, 1600, 80); { E.AllowedCollisionCount = 0; } R = new Spell.Targeted(SpellSlot.R, 2000); #endregion Gapcloser.OnGapcloser += AntiGapCloser; Interrupter.OnInterruptableSpell += Interupt; Obj_AI_Base.OnBuffGain += OnBuffGain; Drawing.OnDraw += GameOnDraw; DamageIndicator.Initialize(SpellDamage.GetTotalDamage); }
private static void OnLoadingComplete(EventArgs args) { if (Player.ChampionName != "Caitlyn") { return; } Chat.Print( "<font color=\"#6909aa\" >MeLoSenpai Presents </font><font color=\"#fffffff\" >Caitlyn </font><font color=\"#6909aa\" >The Troll Ceviri TekinTR</font>"); Chat.Print("Yuklenen versiyon 1.6 (27-10-2016)", Color.Red); CaitlynTheTrollMeNu.LoadMenu(); Game.OnTick += GameOnTick; Activator.LoadSpells(); Game.OnUpdate += OnGameUpdate; #region Skill Q = new Spell.Skillshot(SpellSlot.Q, 1200, SkillShotType.Linear, 625, 2200, 90) { AllowedCollisionCount = -1 }; W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Circular, 500, int.MaxValue, 20); E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, 150, 1600, 80) { AllowedCollisionCount = 0 }; R = new Spell.Targeted(SpellSlot.R, 2000); #endregion Gapcloser.OnGapcloser += AntiGapCloser; Interrupter.OnInterruptableSpell += Interupt; Obj_AI_Base.OnBuffGain += OnBuffGain; Orbwalker.OnPostAttack += OnAfterAttack; Drawing.OnDraw += GameOnDraw; DamageIndicator.Initialize(SpellDamage.GetTotalDamage); }