public void LoadFile(string fileName) { GLContext.PreviewScale = 1.0f; var fileFormat = STFileLoader.OpenFileFormat(fileName); //Set filename as workspace tab name Name = System.IO.Path.GetFileName(fileName); ActiveFileFormat = fileFormat; var wrappers = ObjectWrapperFileLoader.OpenFormat(fileFormat); if (wrappers != null) { Outliner.Nodes.Add(wrappers); } if (fileFormat is IRenderableFile) { AddDrawable(fileFormat); } string dir = System.IO.Path.GetDirectoryName(fileName); TryLoadCourseDir(dir); }
public void OpenFileFormat() { if (!IsFile) { return; } var fileFormat = ArchiveFileInfo.OpenFile(); if (fileFormat == null) { return; } this.Tag = fileFormat; ArchiveEditor = "File Editor"; WorkspaceWindow.ActiveWorkspace.ActiveFileFormat = fileFormat; WorkspaceWindow.ActiveWorkspace.AddDrawable(fileFormat); var wrapper = ObjectWrapperFileLoader.OpenFormat(fileFormat); if (wrapper == null) { return; } this.Children.Clear(); foreach (var node in wrapper.Children) { this.Children.Add(node); } }