public static void Open()
        {
            ShowAllNotUseResource ab = EditorWindow.GetWindow <ShowAllNotUseResource>("清除未使用资源", true);

            //  ab.minSize = new Vector2(640, 360);
            //   ab.maxSize = new Vector2(1280, 720);
            ab.Show();
        }
 public static void AssetBundle()
 {
     ShowAllNotUseResource.Open();
 }