public GraphNode GetRandCircleNode(Vector3 pos, float radio) { var node = GetSafeNode(RandUtil.RandCirclePoint(pos, RandUtil.Range(radio, radio * 1.5f))); return(node); }
protected override void StopMove() { base.StopMove(); _animator.CrossFade("Idle" + RandUtil.RandInt(0, 4), 0.1f, 0, RandUtil.Range(0.0f, 0.9f)); }