// Preferences DrawListItem for ReorderableList protected static void PreferencesDrawListItem(ReorderableList <ShelfLayer> list, ShelfLayer item) { EditorGUILayout.BeginHorizontal(GUI.skin.box); { // Stop editing an items name if enter or return is pressed if (editItemName == item && Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.Return || Event.current.keyCode == KeyCode.KeypadEnter)) { editItemName = null; Event.current.Use(); } // Layer name if (editItemName != item) { GUILayout.Label(item.name, GUILayout.ExpandWidth(true)); } else { var newName = GUILayout.TextField(item.name, GUILayout.ExpandWidth(true)); if (newName != item.name) { Undo.RecordObject(Data, "Rename Shelf Layer Name"); item.name = newName; EditorUtility.SetDirty(Data); } } // Rename button var content = new GUIContent("...", "Rename Layer"); if (GUILayout.Button(content, "label", GUILayout.Width(15))) { if (editItemName == item) { editItemName = null; } else { editItemName = item; } } // Delete button content = new GUIContent("x", "Delete Layer"); var delete = GUILayout.Button(content, "label", GUILayout.Width(10)); if (delete && item.objects != null && item.objects.Count > 0) { delete = EditorUtility.DisplayDialog( "Shelf", "Are you shure you want to delete '" + item.name + "'?", "Delete", "Cancel" ); } if (delete) { list.RemoveItem(item); } } EditorGUILayout.EndHorizontal(); }
// Preferences ListItemName for ReorderableList protected static string PreferencesListItemName(ReorderableList <ShelfLayer> list, ShelfLayer item) { return(item.name); }