public void Write(Wrapped wSock) { wSock.writeVarInt(0x38); wSock.writeString(Playername); wSock.writeBool(Online); wSock.writeShort(Ping); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x28); wSock.writeInt(EffectID); wSock.writeInt(X); wSock.writeSByte(Y); wSock.writeInt(Z); wSock.writeInt(Data); wSock.writeBool(Disablerelativevolume); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2D); wSock.writeByte(Windowid); wSock.writeByte(InventoryType); wSock.writeString(Windowtitle); wSock.writeByte(NumberofSlots); wSock.writeBool(Useprovidedwindowtitle); wSock.writeInt(EntityID); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x18); wSock.writeVarInt(EntityID); wSock.writeInt(X); wSock.writeInt(Y); wSock.writeInt(Z); wSock.writeByte(Yaw); wSock.writeByte(Pitch); wSock.writeBool(OnGround); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x26); wSock.writeShort(Chunkcolumncount); wSock.writeInt(Datalength); wSock.writeBool(Skylightsent); wSock.Send(Data); wSock.Send(Metainformation); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0C); wSock.writeFloat(Sideways); wSock.writeFloat(Forward); wSock.writeBool(Jump); wSock.writeBool(Unmount); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x15); wSock.writeString(Locale); wSock.writeSByte(Viewdistance); wSock.writeSByte(Chatflags); wSock.writeBool(Chatcolours); wSock.writeSByte(Difficulty); wSock.writeBool(ShowCape); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x14); wSock.writeString(Text); wSock.writeBool(HasPosition); wSock.writeLong(LookedAtBlock.Pack()); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x15); wSock.writeString(Locale); wSock.writeSByte(ViewDistance); wSock.writeSByte(ChatMode); wSock.writeBool(ChatColors); wSock.writeByte(DisplayedSkinParts); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x28); wSock.writeInt(EffectID); wSock.writeLong(Location.Pack()); wSock.writeInt(Data); wSock.writeBool(DisableRelativeVolume); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2A); wSock.writeInt(ParticleCount); wSock.writeBool(LongDistance); wSock.writeFloat(X); wSock.writeFloat(Y); wSock.writeFloat(Z); wSock.writeFloat(OffsetX); wSock.writeFloat(OffsetY); wSock.writeFloat(OffsetZ); wSock.writeFloat(ParticleData); wSock.writeInt(ParticleCount); foreach (var i in Data) wSock.writeVarInt(i); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x26); wSock.writeBool(SkyLightSent); wSock.writeVarInt(ChunkColumnCount); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x21); wSock.writeInt(ChunkX); wSock.writeInt(ChunkZ); wSock.writeBool(GroundUpContinuous); wSock.writeShort((short)PrimaryBitMask); wSock.writeVarInt(Size); wSock.Send(Data); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x1D); wSock.writeSByte(EffectID); wSock.writeSByte(Amplifier); wSock.writeVarInt(Duration); wSock.writeBool(HideParticles); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x03); wSock.writeBool(OnGround); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x01); wSock.writeInt(EntityID); wSock.writeByte(Gamemode); wSock.writeSByte(Dimension); wSock.writeByte(Difficulty); wSock.writeByte(MaxPlayers); wSock.writeString(LevelType); wSock.writeBool(ReducedDebugInfo); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x04); wSock.writeDouble(X); wSock.writeDouble(FeetY); wSock.writeDouble(HeadY); wSock.writeDouble(Z); wSock.writeBool(OnGround); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x1B); wSock.writeInt(EntityID); wSock.writeInt(VehicleID); wSock.writeBool(Leash); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0F); wSock.writeSByte(WindowID); wSock.writeShort(Actionnumber); wSock.writeBool(Accepted); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x21); wSock.writeInt(ChunkX); wSock.writeInt(ChunkZ); wSock.writeBool(GroundUpcontinuous); wSock.writeShort((short)Primarybitmap); wSock.writeShort((short)Addbitmap); wSock.writeInt(Compressedsize); wSock.Send(Compresseddata); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x08); wSock.writeDouble(X); wSock.writeDouble(Y); wSock.writeDouble(Z); wSock.writeFloat(Yaw); wSock.writeFloat(Pitch); wSock.writeBool(OnGround); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x17); wSock.writeVarInt(EntityID); wSock.writeSByte(DeltaX); wSock.writeSByte(DeltaY); wSock.writeSByte(DeltaZ); wSock.writeByte(Yaw); wSock.writeByte(Pitch); wSock.writeBool(OnGround); wSock.Purge(); }