示例#1
0
        public void attack(AbstractCard clicked, AbstractCard target, bool damageback)
        {
            calculateDirection(target.transform.position, true);

            //NetworkManager.Send (CardAttackProtocol.Prepare (GameManager.matchID, attack, fieldPosition), ProcessSummonCard);
            target.receiveAttack(dmg);

            if (damageback)
            {
                clicked.receiveAttack(target.dmg);
            }
            canAttackNow = false;
        }
        public void attack(AbstractCard clicked, AbstractCard target, bool damageback)
        {
            calculateDirection (target.transform.position, true);

            //NetworkManager.Send (CardAttackProtocol.Prepare (GameManager.matchID, attack, fieldPosition), ProcessSummonCard);
            target.receiveAttack (dmg);

            if (damageback) {

                clicked.receiveAttack (target.dmg);
            }
            canAttackNow = false;
        }
示例#3
0
        public void attackWith(int attackerIndex, int attackedIndex)
        {
            GameObject   attackerObj  = (GameObject)GameManager.player2.cardsInPlay [attackerIndex];
            AbstractCard attackerCard = attackerObj.GetComponent <AbstractCard> ();
            bool         damageBack   = false;

            GameObject   attackedObj  = (GameObject)GameManager.player1.cardsInPlay [attackedIndex];
            AbstractCard attackedCard = attackedObj.GetComponent <AbstractCard> ();

            if (attackedCard.diet != AbstractCard.DIET.HERBIVORE)
            {
                damageBack = true;
                attackerCard.receiveAttack(attackedCard.dmg);
            }
            attackerCard.attack(attackerCard, attackedCard, damageBack);
        }