示例#1
0
        internal CollisionEntity(CollisionManager manager, System.Drawing.Size size, int pointsPerSide)
        {
            PointsPerSide = pointsPerSide;

            var position = new Vector((size.Width/2), -(size.Height/2)); //Top Right
            var direction = new Vector(0, size.Height); //TopToBottom

            Right = getPoints(position, direction);

            position.X = -(size.Width / 2); //TopLeft

            Left = getPoints(position, direction);

            direction = new Vector(size.Width, 0); //LeftToRight

            Front = getPoints(position, direction);

            position.Y = size.Height / 2; //BottomLeft

            Back = getPoints(position, direction);

            //var bottomRightCorner = new Vector(size.Width/2, size.Height/2);
            //var leftToRightDirection = new Vector(-size.Width, size.Height);

            //Front = getPoints(topLeft, topRight);
            //Right = getPoints(topRight, bottomRight);
            //Back = getPoints(bottomRight, bottomLeft);
            //Left = getPoints(bottomLeft, topRight);

            collision = manager;
        }
示例#2
0
        /// <summary>
        /// Erstellt die Boxen mit Bildern
        /// </summary>
        /// <param name="uiSize">Die Größe, in der die Map angezeigt werden soll</param>
        public void Initialize(Size uiSize)
        {
            this.Size = uiSize;

            //x=breitengrad (x-achse)
            elementBoxes = new PictureBox[MapGrid.GridElementCollection.Length][];
            for (var x = 0; x < MapGrid.GridElementCollection.Length; x++)
            {
                elementBoxes[x] = new PictureBox[MapGrid.GridElementCollection[x].Length];
                var column = MapGrid.GridElementCollection[x];
                for (var y = 0; y < column.Length; y++)
                {
                    var gridElement = column[y];
                    var pictureBox  = new System.Windows.Forms.PictureBox();
                    //pictureBox.SizeMode = PictureBoxSizeMode.AutoSize;

                    gridElementWidth  = (int)((MapGrid.Width / MapGrid.GridElementCollection.Length) * ScaleFactorWidth);
                    gridElementHeight = (int)((MapGrid.Height / column.Length) * ScaleFactorHeight);

                    pictureBox.Width  = (int)gridElementWidth;
                    pictureBox.Height = (int)gridElementHeight;
                    var image = MapParser.GetImageById(gridElement.ImageId);
                    pictureBox.Image = image;
                    //pictureBox.BorderStyle = BorderStyle.FixedSingle;
                    pictureBox.SizeMode = PictureBoxSizeMode.StretchImage;

                    var boxX = gridElementWidth * x;
                    var boxY = gridElementHeight * y;

                    pictureBox.Left = (int)boxX;
                    pictureBox.Top  = (int)boxY;

                    elementBoxes[x][y] = pictureBox;

                    //Auskommentiert, um die Testausgaben der Kollision zu sehen
                    this.Controls.Add(elementBoxes[x][y]);
                }
            }

            Collision = new CollisionManager(MapGrid, gridElementWidth, gridElementHeight);
        }
示例#3
0
        /// <summary>
        /// Erstellt die Boxen mit Bildern
        /// </summary>
        /// <param name="uiSize">Die Größe, in der die Map angezeigt werden soll</param>
        public void Initialize(Size uiSize)
        {
            this.Size = uiSize;

            //x=breitengrad (x-achse)
            for (var x = 0; x < MapGrid.GridElementCollection.Length; x++)
            {
                var column = MapGrid.GridElementCollection[x];
                for (var y = 0; y < column.Length; y++)
                {
                    var gridElement = column[y];

                    gridElementWidth  = (int)Math.Ceiling((MapGrid.Width / MapGrid.GridElementCollection.Length) * ScaleFactorWidth);
                    gridElementHeight = (int)Math.Ceiling((MapGrid.Height / column.Length) * ScaleFactorHeight);

                    MapParser.Initialize(gridElementWidth, gridElementHeight);
                }
            }

            Collision = new CollisionManager(MapGrid, gridElementWidth, gridElementHeight);
        }
示例#4
0
文件: Map.cs 项目: ddg-igh/crazy-taxi
        /// <summary>
        /// Immer, wenn die das UserControl größer oder kleiner wird, müssen alle Bilder skaliert und umpositioniert werden, damit die anzeige passt
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Map_Resize(object sender, EventArgs e)
        {
            for (var x = 0; x < MapGrid.GridElementCollection.Length; x++)
                {
                    var column = MapGrid.GridElementCollection[x];
                    for (var y = 0; y < column.Length; y++)
                    {
                        gridElementWidth = (int)((MapGrid.Width / MapGrid.GridElementCollection.Length) * ScaleFactorWidth);
                        gridElementHeight = (int)(((double)MapGrid.Height / (double)column.Length) * (double)ScaleFactorHeight);

                    }
                }
                Collision=new CollisionManager(MapGrid, gridElementWidth, gridElementHeight); ;
        }
示例#5
0
文件: Map.cs 项目: ddg-igh/crazy-taxi
        /// <summary>
        /// Erstellt die Boxen mit Bildern
        /// </summary>
        /// <param name="uiSize">Die Größe, in der die Map angezeigt werden soll</param>
        public void Initialize(Size uiSize)
        {
            this.Size = uiSize;

            //x=breitengrad (x-achse)
            for (var x = 0; x < MapGrid.GridElementCollection.Length; x++)
            {
                var column = MapGrid.GridElementCollection[x];
                for (var y = 0; y < column.Length; y++)
                {
                    var gridElement = column[y];

                    gridElementWidth = (int)Math.Ceiling((MapGrid.Width / MapGrid.GridElementCollection.Length) * ScaleFactorWidth);
                    gridElementHeight = (int)Math.Ceiling((MapGrid.Height / column.Length) * ScaleFactorHeight);

                    MapParser.Initialize(gridElementWidth, gridElementHeight);
                }
            }

            Collision = new CollisionManager(MapGrid, gridElementWidth, gridElementHeight);
        }
示例#6
0
文件: Map.cs 项目: ddg-igh/crazy-taxi
        /// <summary>
        /// Erstellt die Boxen mit Bildern
        /// </summary>
        /// <param name="uiSize">Die Größe, in der die Map angezeigt werden soll</param>
        public void Initialize(Size uiSize)
        {
            this.Size = uiSize;

            //x=breitengrad (x-achse)
            elementBoxes = new PictureBox[MapGrid.GridElementCollection.Length][];
            for (var x = 0; x < MapGrid.GridElementCollection.Length; x++)
            {
                elementBoxes[x] = new PictureBox[MapGrid.GridElementCollection[x].Length];
                var column = MapGrid.GridElementCollection[x];
                for (var y = 0; y < column.Length; y++)
                {
                    var gridElement = column[y];
                    var pictureBox = new System.Windows.Forms.PictureBox();
                    //pictureBox.SizeMode = PictureBoxSizeMode.AutoSize;

                    gridElementWidth = (int)((MapGrid.Width / MapGrid.GridElementCollection.Length) * ScaleFactorWidth);
                    gridElementHeight = (int)((MapGrid.Height / column.Length) * ScaleFactorHeight);

                    pictureBox.Width = (int)gridElementWidth;
                    pictureBox.Height = (int)gridElementHeight;
                    var image = MapParser.GetImageById(gridElement.ImageId);
                    pictureBox.Image = image;
                    //pictureBox.BorderStyle = BorderStyle.FixedSingle;
                    pictureBox.SizeMode = PictureBoxSizeMode.StretchImage;

                    var boxX = gridElementWidth * x;
                    var boxY = gridElementHeight * y;

                    pictureBox.Left = (int)boxX;
                    pictureBox.Top = (int)boxY;

                    elementBoxes[x][y] = pictureBox;

                    //Auskommentiert, um die Testausgaben der Kollision zu sehen
                    this.Controls.Add(elementBoxes[x][y]);
                }
            }

            Collision = new CollisionManager(MapGrid, gridElementWidth, gridElementHeight);
        }