protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); sceneManager = new SceneManager(); Mouse = new VirtualMouse(this); spriteFont = Content.Load<SpriteFont>("font"); client = new GameClient("127.0.0.1", 9958); GameService.AddService(this); GameService.AddService(Content); GameService.AddService(GraphicsDevice); GameService.AddService(graphics); GameService.AddService(spriteBatch); GameService.AddService(sceneManager); GameService.AddService(Mouse); GameService.AddService(client); // sceneManager.NextScene(new EntraceScene()); sceneManager.NextScene(new LoginScene()); sceneManager.NextScene(new GameScene()); client.Connect(); client.Send(new LoginPacket("tete", "231").Data); }
protected CTCWindow() { Mouse = new VirtualMouse(this); }