static void Main(string[] args) { Console.ForegroundColor = ConsoleColor.Gray; var manipulator = new ThreadManipulator(); var addOneThr1 = new Thread(manipulator.AddingOne); var addOneThr2 = new Thread(manipulator.AddingOne); var addCustThr = new Thread(manipulator.AddingCustomValue); var stopThr = new Thread(manipulator.Stop) { IsBackground = true }; stopThr.Start(); addOneThr1.Start(10); addOneThr2.Start(20); // addCustThr.Start( new[]{15, 5} ); addCustThr.Start(new[] { 5, 15 }); addOneThr1.Join(); addOneThr2.Join(); addCustThr.Join(); Console.ReadKey(); }
static void Main(string[] args) { //use Console.ForegroundColor = ConsoleColor.Gray for output var manipulator = new ThreadManipulator(); //create ThreadManipulator object var ThreadOne = new Thread(manipulator.AddingOne); var ThreadTwo = new Thread(manipulator.AddingOne); var CustThread = new Thread(manipulator.AddingCustomValue); var StopThread = new Thread(manipulator.Stop) { IsBackground = true }; //create first thread for AddingOne method //create second thread for AddingOne method //create thread for AddingCustomValue method //create Background thread for Stop method StopThread.Start(); ThreadOne.Start(10); ThreadTwo.Start(20); CustThread.Start(new[] { 5, 15 }); ThreadOne.Join(); ThreadTwo.Join(); CustThread.Join(); //start Background thread for Stop method //start first thread for AddingOne method with argument = 10 //start second thread for AddingOne method with argument = 20 //start thread for AddingCustomValue method with argument new[] { 5, 15 } //join threads Console.ReadKey(); }