public Main() { InitializeComponent(); this.Location = new Point(Screen.AllScreens[0].Bounds.Width / 2 - this.Size.Width / 2, 0); console = new Console(this); console.Show(); graphics = new GraphicsCore(this); game = new Game(); }
public GraphicsCore(Form form) { Instance = this; BufferedGraphicsContext = BufferedGraphicsManager.Current; buffer = BufferedGraphicsContext.Allocate(form.CreateGraphics(), form.ClientRectangle); }