///// <summary> ///// Sets the dimensions of the render context provider. ///// </summary> ///// <param name="width">Width.</param> ///// <param name="height">Height.</param> //public override void SetDimensions(int width, int height) //{ // // Call the base. // base.SetDimensions(width, height); // // Set the window size. // Win32.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, Width, Height, // SetWindowPosFlags.SWP_NOACTIVATE | // SetWindowPosFlags.SWP_NOCOPYBITS | // SetWindowPosFlags.SWP_NOMOVE | // SetWindowPosFlags.SWP_NOOWNERZORDER); //} /// <summary> /// Blit the rendered data to the supplied device context. /// </summary> /// <param name="hdc">The HDC.</param> public override void Blit(IntPtr hdc) { if (this.DeviceContextHandle != IntPtr.Zero || windowHandle != IntPtr.Zero) { // Swap the buffers. Win32.SwapBuffers(this.DeviceContextHandle); // Get the HDC for the graphics object. Win32.BitBlt(hdc, 0, 0, this.Width, this.Height, this.DeviceContextHandle, 0, 0, Win32.SRCCOPY); } }
///// <summary> ///// Sets the dimensions of the render context provider. ///// </summary> ///// <param name="width">Width.</param> ///// <param name="height">Height.</param> //public override void SetDimensions(int width, int height) //{ // // Call the base. // base.SetDimensions(width, height); // // Set the window size. // Win32.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, Width, Height, // SetWindowPosFlags.SWP_NOACTIVATE | // SetWindowPosFlags.SWP_NOCOPYBITS | // SetWindowPosFlags.SWP_NOMOVE | // SetWindowPosFlags.SWP_NOOWNERZORDER); //} /// <summary> /// Blit the rendered data to the supplied device context. /// </summary> /// <param name="deviceContext">The HDC.</param> public override void Blit(IntPtr deviceContext) { IntPtr dc = this.DeviceContextHandle; if (dc != IntPtr.Zero || windowHandle != IntPtr.Zero) { // Swap the buffers. Win32.SwapBuffers(dc); // Blit the DC (containing the DIB section) to the target DC. Win32.BitBlt(deviceContext, 0, 0, this.Width, this.Height, dc, 0, 0, Win32.SRCCOPY); } }