Inheritance: System.Windows.Forms.Form
        public Form03OrderDependentTransparency(Form02OrderIndependentTransparency form02)
        {
            InitializeComponent();

            this.form02 = form02;

            this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw;
            this.glCanvas1.MouseDown  += glCanvas1_MouseDown;
            this.glCanvas1.MouseMove  += glCanvas1_MouseMove;
            this.glCanvas1.MouseUp    += glCanvas1_MouseUp;
            this.glCanvas1.MouseWheel += glCanvas1_MouseWheel;
            this.glCanvas1.KeyPress   += glCanvas1_KeyPress;

            Application.Idle += Application_Idle;
        }
        public Form03OrderDependentTransparency(Form02OrderIndependentTransparency form02)
        {
            InitializeComponent();

            this.form02 = form02;

            this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw;
            this.glCanvas1.MouseDown += glCanvas1_MouseDown;
            this.glCanvas1.MouseMove += glCanvas1_MouseMove;
            this.glCanvas1.MouseUp += glCanvas1_MouseUp;
            this.glCanvas1.MouseWheel += glCanvas1_MouseWheel;
            this.glCanvas1.KeyPress += glCanvas1_KeyPress;

            Application.Idle += Application_Idle;
        }
示例#3
0
        public Form03OrderDependentTransparency(Form02OrderIndependentTransparency form02)
        {
            InitializeComponent();

            this.form02 = form02;

            this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw;
            this.glCanvas1.MouseDown  += glCanvas1_MouseDown;
            this.glCanvas1.MouseMove  += glCanvas1_MouseMove;
            this.glCanvas1.MouseUp    += glCanvas1_MouseUp;
            this.glCanvas1.MouseWheel += glCanvas1_MouseWheel;

            Application.Idle += Application_Idle;
            // 天蓝色背景
            OpenGL.ClearColor(0x87 / 255.0f, 0xce / 255.0f, 0xeb / 255.0f, 0xff / 255.0f);
        }
        public Form03OrderDependentTransparency(Form02OrderIndependentTransparency form02)
        {
            InitializeComponent();

            this.form02 = form02;

            this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw;
            this.glCanvas1.MouseDown += glCanvas1_MouseDown;
            this.glCanvas1.MouseMove += glCanvas1_MouseMove;
            this.glCanvas1.MouseUp += glCanvas1_MouseUp;
            this.glCanvas1.MouseWheel += glCanvas1_MouseWheel;
            this.glCanvas1.Resize += glCanvas1_Resize;

            // 天蓝色背景
            OpenGL.ClearColor(0x87 / 255.0f, 0xce / 255.0f, 0xeb / 255.0f, 0xff / 255.0f);
        }