public void GivenInvalidKey_WhenCreatingEnumValueObject_ThenNoReturn() { // Act var maybe = TestEnumValueObject.FromId("InvalidKey"); // Assert maybe.Should().Be(Maybe <TestEnumValueObject> .None); }
public void GivenPossibleKey_WhenCheckingIfKeyIsEnumValueObject_ThenShouldReturnTrueIfKeyRecognized(string possibleId, bool isIn) { // Act var isEnumValueObject = TestEnumValueObject.Is(possibleId); // Assert isEnumValueObject.Should().Be(isIn); }
public void GivenEnumValueObject_WhenComparingEqualOnes_ThenEqual() { // Arrange var enum1 = TestEnumValueObject.One; var alsoEnum1 = TestEnumValueObject.FromId("One").Value; // Act var isEqual = enum1 == alsoEnum1; isEqual.Should().BeTrue(); }