private void directoryButton_Click(object sender, EventArgs e) { Form dirPopup = new GamePathForm(); dirPopup.Location = this.Location; dirPopup.ShowDialog(this); RefreshParameters(); }
public MainForm() { InitializeComponent(); //AllocConsole(); //Enable console MaximizeBox = false; Properties.Load(); //If game directory is not set, create //popup so that user can browse to it. if (Properties.GameDir == null) { Form dirPopup = new GamePathForm(); dirPopup.Location = this.Location; dirPopup.ShowDialog(this); } CheckAutoStart(); Start(); }