public override CSObject Evaluate(CSState state, CSObject curObj)
        {
            if (ChildCount != 2)
            {
                CSLog.E(this, "assigngment operator has invalid # of children...");
                return(null);
            }
            CSObject left = Left.Evaluate(state, curObj);

            if (left.CanCast <IList> ())
            {
                int         index = IndexNode.EvaluateIndex(state, curObj);
                System.Type type  = ReflectionUtil.GetIListElementType(left.Type);
                return(CSObject.ArrayVariableObject(this, type, left.Value, index));
            }
            else if (left.CanCast <IDictionary> ())
            {
                string      key  = IndexNode.EvaluateKey(state, curObj);
                System.Type type = ReflectionUtil.GetIDictionaryElementType(left.Type);
                return(CSObject.DictionaryVariableObject(this, type, left.Value, key));
            }
            else
            {
                CSLog.E(this, "you cannot use an index to non IList object");
                return(null);
            }
        }
示例#2
0
        public override CSObject Evaluate(CSState state, CSObject curObj)
        {
            if (curObj == null)
            {
                CSLog.E(this, "curObj is missing");
                return(null);
            }

            int    len = _selectors.Length;
            object obj = curObj.Value;

            for (int i = 0; i < len - 1; ++i)
            {
                if (obj == null)
                {
                    CSLog.E(this, "object is not assgined");
                    return(null);
                }

                obj = ReflectionUtil.Get(obj, _selectors[i]);
            }

            if (obj == null)
            {
                CSLog.E(this, "object is not assgined");
                return(null);
            }
            string variableName = _selectors[len - 1];

            System.Type type = ReflectionUtil.GetFieldType(obj, variableName);

            return(CSObject.InstanceVariableObject(this, type, obj, variableName));
        }
示例#3
0
        public KeyValuePair <object, object> Evaluate(CSState state, CSObject curObj, int index, System.Type keyType, System.Type valueType)
        {
            KeyValuePair <object, object> element = new KeyValuePair <object, object> (
                _keys[index].Evaluate(state, curObj).GetAs(keyType),
                _children[index].Evaluate(state, curObj).GetAs(valueType));

            return(element);
        }
示例#4
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        public KeyValuePair <string, object> Evaluate(CSState state, CSObject curObj, int index, object target)
        {
            KeyValuePair <string, object> element = new KeyValuePair <string, object> (
                _variableNames[index],
                _children[index].Evaluate(state, curObj).Value);

            return(element);
        }
示例#5
0
 public override CSObject Evaluate(CSState state, CSObject curObj)
 {
     if (IsIndexed)
     {
         return(IndexNode.Evaluate(state, curObj));
     }
     else
     {
         return(CSObject.ImmediateObject(this, typeof(int), -1));
     }
 }
示例#6
0
        public override CSObject Evaluate(CSState state, CSObject curObj)
        {
            if (ChildCount != 2)
            {
                CSLog.E(this, "assigngment operator has invalid # of children...");
                return(null);
            }
            CSObject left  = Left.Evaluate(state, curObj);
            CSObject right = Right.Evaluate(state, left);

            return(right);
        }
        public object[] EvaluateElements(CSState state, CSObject curObj, System.Type type)
        {
            int len = ChildCount;

            object[] elements = new object[len];

            for (int i = 0; i < len; ++i)
            {
                CSObject obj = _children[i].Evaluate(state, curObj);
                elements[i] = obj.GetAs(type);
            }
            return(elements);
        }
 public override CSObject Evaluate(CSState state, CSObject curObj)
 {
     if (_declaration)
     {
         CSObject obj = CSObject.LocalVariableObject(this, _type, _variableName, null);
         state.AddVariable(_variableName, obj);
         return(obj);
     }
     else
     {
         return(state.GetVariable(_variableName));
     }
 }
示例#9
0
        public virtual CSObject Evaluate(CSState state, CSObject curObj)
        {
            if (_children == null)
            {
                return(null);
            }

            CSObject lastResult = null;

            int len = _children.Length;

            for (int i = 0; i < len; ++i)
            {
                lastResult = _children[i].Evaluate(state, curObj);
            }

            return(lastResult);
        }
示例#10
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        public override CSObject Evaluate(CSState state, CSObject curObj)
        {
            CSObject selectedObj = Selectors.Evaluate(state, curObj);

            object[] parameters = null;

            if (Parameters.ChildCount > 0)
            {
                CSNode[] children = Parameters._children;
                int      clen     = children.Length;
                parameters = new object[clen];

                for (int i = 0; i < clen; ++i)
                {
                    CSObject next = children[i].Evaluate(state, curObj);
                    parameters[i] = next.Value;
                }
            }

            System.Type[] types = null;
            if (_genericParameters != null)
            {
                int glen = _genericParameters.Length;
                types = new System.Type[glen];
                for (int i = 0; i < glen; ++i)
                {
                    types[i] = _genericParameters[i]._type;
                }
            }

            System.Type retType;

            object retVal = ReflectionUtil.CallMethod(selectedObj.Value, _functionName, types, out retType, parameters);

            return(CSObject.TempVariableObject(this, retType, retVal));
        }
示例#11
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 public override CSObject Evaluate(CSState state, CSObject curObj)
 {
     return(CSObject.TempVariableObject(this, typeof(System.Type), _type));
 }
 public override CSObject Evaluate(CSState state, CSObject curObj)
 {
     return(null);
 }
示例#13
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        public CSObject Evaluate()
        {
            CSState state = new CSState();

            return(Evaluate(state, null));
        }
示例#14
0
 public string EvaluateKey(CSState state, CSObject curObj)
 {
     return(Evaluate(state, curObj).GetAs <string> ());
 }
示例#15
0
 public int EvaluateIndex(CSState state, CSObject curObj)
 {
     return(Evaluate(state, curObj).GetAs <int> ());
 }
示例#16
0
 public override CSObject Evaluate(CSState state, CSObject curObj)
 {
     return(CSObject.StaticVariableObject(this, _type, _staticType, _variableName));
 }
示例#17
0
 public override CSObject Evaluate(CSState state, CSObject curObj)
 {
     return(CSObject.ImmediateObject(this, typeof(float), _val));
 }
示例#18
0
        public override CSObject Evaluate(CSState state, CSObject curObj)
        {
            if (ChildCount != 6)
            {
                CSLog.E(this, "new operator has invalid # of children...");
                return(null);
            }

            if (NewType == null || NewType._type == null)
            {
                CSLog.E(this, "new operator does not have a proper type...");
                return(null);
            }

            object newInstance = null;

            System.Type type = NewType._type;
            if (IsArray)
            {
                System.Type innerType = type.GetElementType();
                int         count     = ArrayIndex.EvaluateIndex(null, null);
                if (ArrayInitializer != null)
                {
                    object[] elements   = ArrayInitializer.EvaluateElements(state, curObj, innerType);
                    int      len        = elements.Length;
                    int      allocCount = (len > count? len : count);
                    newInstance = System.Activator.CreateInstance(type, allocCount);
                    System.Array array = newInstance as System.Array;
                    for (int i = 0; i < len; ++i)
                    {
                        array.SetValue(elements[i], i);
                    }
                }
                else
                {
                    if (count < 0)
                    {
                        throw new System.ArgumentException("array needs an initializer or count");
                    }
                    else
                    {
                        newInstance = System.Activator.CreateInstance(type, count);
                    }
                }
            }
            else
            {
                object[] parameters = null;

                if (NewParameters != null && NewParameters.ChildCount > 0)
                {
                    CSNode[] pchildren = NewParameters._children;
                    int      pCount    = pchildren.Length;
                    parameters = new object[pCount];
                    for (int i = 0; i < pCount; ++i)
                    {
                        parameters[i] = pchildren[i].Evaluate(state, curObj).Value;
                    }
                }

                if (parameters == null)
                {
                    newInstance = System.Activator.CreateInstance(type);
                }
                else
                {
                    newInstance = System.Activator.CreateInstance(type, parameters);
                }

                CSDictionaryInitializerNode dictInitializer = DictionaryInitializer;
                if (dictInitializer != null)
                {
                    IDictionary dict = newInstance as IDictionary;
                    if (dict == null)
                    {
                        throw new System.InvalidOperationException("you cannot use a dictionary initializer on non dictionary object");
                    }

                    System.Type keyType   = typeof(object);
                    System.Type valueType = typeof(object);

                    System.Type[] genericTypes = NewType._type.GetGenericArguments();

                    if (genericTypes != null)
                    {
                        if (genericTypes.Length > 2)
                        {
                            keyType   = genericTypes[0];
                            valueType = genericTypes[1];
                        }
                    }

                    int len = dictInitializer.Count;
                    for (int i = 0; i < len; ++i)
                    {
                        KeyValuePair <object, object> element = dictInitializer.Evaluate(state, curObj, i, keyType, valueType);
                        dict.Add(element.Key, element.Value);
                    }
                }

                CSClassInitializerNode classInitializer = ClassInitializer;
                if (classInitializer != null)
                {
                    int len = classInitializer.Count;
                    for (int i = 0; i < len; ++i)
                    {
                        KeyValuePair <string, object> element = classInitializer.Evaluate(state, curObj, i, newInstance);
                        ReflectionUtil.Set(newInstance, element.Key, element.Value);
                    }
                }

                CSArrayInitializerNode arrayInitializer = ArrayInitializer;
                IList list = newInstance as IList;
                if (ArrayInitializer != null)
                {
                    if (list == null)
                    {
                        CSLog.E("array initializer cannot used for : " + type.ToString());
                    }
                    else
                    {
                        System.Type elementType = ReflectionUtil.GetIListElementType(NewType._type);
                        if (elementType == null)
                        {
                            CSLog.E("array initializer cannot used for : " + type.ToString());
                        }
                        object[] elements = ArrayInitializer.EvaluateElements(state, curObj, elementType);
                        int      len      = elements.Length;
                        for (int i = 0; i < len; ++i)
                        {
                            list.Add(elements[i]);
                        }
                    }
                }
            }

            CSObject obj = CSObject.TempVariableObject(this, type, newInstance);

            return(obj);
        }