public override void OnRelease() { this.iRoomEntity = 0; this.dwRoomID = 0; this.dwRoomSeq = 0; this.ullSelfUid = 0L; this.iSelfGameEntity = 0; if (this.stRoomMaster != null) { this.stRoomMaster.Release(); this.stRoomMaster = null; } if (this.stRoomInfo != null) { this.stRoomInfo.Release(); this.stRoomInfo = null; } if (this.stMemInfo != null) { this.stMemInfo.Release(); this.stMemInfo = null; } }
public override void OnUse() { this.stRoomMaster = (COMDT_ROOM_MASTER)ProtocolObjectPool.Get(COMDT_ROOM_MASTER.CLASS_ID); this.stRoomInfo = (COMDT_NORMALROOM_ATTR)ProtocolObjectPool.Get(COMDT_NORMALROOM_ATTR.CLASS_ID); this.stMemInfo = (COMDT_MULTROOMMEMBER_INFO)ProtocolObjectPool.Get(COMDT_MULTROOMMEMBER_INFO.CLASS_ID); }
public COMDT_JOINMULTGAMERSP_SUCC() { this.stRoomMaster = (COMDT_ROOM_MASTER)ProtocolObjectPool.Get(COMDT_ROOM_MASTER.CLASS_ID); this.stRoomInfo = (COMDT_NORMALROOM_ATTR)ProtocolObjectPool.Get(COMDT_NORMALROOM_ATTR.CLASS_ID); this.stMemInfo = (COMDT_MULTROOMMEMBER_INFO)ProtocolObjectPool.Get(COMDT_MULTROOMMEMBER_INFO.CLASS_ID); }