public CSDT_FRIEND_INFO()
 {
     this.stFriendInfo      = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stIntimacyData    = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
     this.stGameInfo        = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
     this.stRecruitmentInfo = (COMDT_RECRUITMENT_DATA)ProtocolObjectPool.Get(COMDT_RECRUITMENT_DATA.CLASS_ID);
 }
 public override void OnRelease()
 {
     if (this.stFriendInfo != null)
     {
         this.stFriendInfo.Release();
         this.stFriendInfo = null;
     }
     this.ullDonateAPSec  = 0uL;
     this.bGameState      = 0;
     this.dwGameStartTime = 0u;
     if (this.stIntimacyData != null)
     {
         this.stIntimacyData.Release();
         this.stIntimacyData = null;
     }
     this.bVideoState = 0;
     if (this.stGameInfo != null)
     {
         this.stGameInfo.Release();
         this.stGameInfo = null;
     }
     if (this.stRecruitmentInfo != null)
     {
         this.stRecruitmentInfo.Release();
         this.stRecruitmentInfo = null;
     }
     this.bNoAskforFlag    = 0;
     this.dwOtherStateBits = 0u;
 }
示例#3
0
 public override void OnRelease()
 {
     if (this.stUserInfo != null)
     {
         this.stUserInfo.Release();
         this.stUserInfo = null;
     }
     if (this.stIntimacData != null)
     {
         this.stIntimacData.Release();
         this.stIntimacData = null;
     }
 }
 public override void OnRelease()
 {
     if (this.stUin != null)
     {
         this.stUin.Release();
         this.stUin = null;
     }
     if (this.stIntimacData != null)
     {
         this.stIntimacData.Release();
         this.stIntimacData = null;
     }
     this.dwResult = 0u;
 }
示例#5
0
 public override void OnRelease()
 {
     if (this.stUserInfo != null)
     {
         this.stUserInfo.Release();
         this.stUserInfo = null;
     }
     if (this.stIntimacData != null)
     {
         this.stIntimacData.Release();
         this.stIntimacData = null;
     }
     this.bFriendSrcType = 0;
     this.dwResult       = 0u;
 }
示例#6
0
 public override void OnRelease()
 {
     if (this.stFriendInfo != null)
     {
         this.stFriendInfo.Release();
         this.stFriendInfo = null;
     }
     this.ullDonateAPSec  = 0L;
     this.bGameState      = 0;
     this.dwGameStartTime = 0;
     if (this.stIntimacyData != null)
     {
         this.stIntimacyData.Release();
         this.stIntimacyData = null;
     }
     this.bVideoState = 0;
     if (this.stGameInfo != null)
     {
         this.stGameInfo.Release();
         this.stGameInfo = null;
     }
 }
 public SCPKG_CMD_NTF_CHG_INTIMACY()
 {
     this.stUin         = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID);
     this.stIntimacData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
 }
 public override void OnUse()
 {
     this.stUin         = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID);
     this.stIntimacData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
 }
 public SCPKG_CMD_NTF_FRIEND_ADD()
 {
     this.stUserInfo    = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stIntimacData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
 }
 public override void OnUse()
 {
     this.stUserInfo    = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stIntimacData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
 }
示例#11
0
 public override void OnUse()
 {
     this.stFriendInfo   = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stIntimacyData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
     this.stGameInfo     = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
 }