示例#1
0
 public override void OnRelease()
 {
     if (this.stChkInfo != null)
     {
         this.stChkInfo.Release();
         this.stChkInfo = null;
     }
     this.dwRefreshTime = 0u;
 }
示例#2
0
 public override void OnRelease()
 {
     if (this.stChkInfo != null)
     {
         this.stChkInfo.Release();
         this.stChkInfo = null;
     }
     this.dwGamesvrEntity = 0u;
 }
示例#3
0
 public override void OnRelease()
 {
     this.dwGamesvrEntity = 0u;
     this.dwRefreshTime   = 0u;
     if (this.stChkDetail != null)
     {
         this.stChkDetail.Release();
         this.stChkDetail = null;
     }
     this.dwAcntLogicWorldID = 0u;
     this.wPropCnt           = 0;
     this.bIsSpecUse         = 0;
     this.bIsDupDel          = 0;
     if (this.stEventInfo != null)
     {
         this.stEventInfo.Release();
         this.stEventInfo = null;
     }
 }
示例#4
0
 public COMDT_TRANSACTION_MSG_GIFTUSE_LIMITCHKRSP()
 {
     this.stChkInfo = (COMDT_GIFTUSE_LIMITCHK_INFO)ProtocolObjectPool.Get(COMDT_GIFTUSE_LIMITCHK_INFO.CLASS_ID);
 }
示例#5
0
 public override void OnUse()
 {
     this.stChkInfo = (COMDT_GIFTUSE_LIMITCHK_INFO)ProtocolObjectPool.Get(COMDT_GIFTUSE_LIMITCHK_INFO.CLASS_ID);
 }
示例#6
0
 public COMDT_TRANSACTION_CONTEXT_GIFTUSE()
 {
     this.stChkDetail = (COMDT_GIFTUSE_LIMITCHK_INFO)ProtocolObjectPool.Get(COMDT_GIFTUSE_LIMITCHK_INFO.CLASS_ID);
     this.szAcntName  = new byte[64];
     this.stEventInfo = (COMDT_GAME_EVENTINFO)ProtocolObjectPool.Get(COMDT_GAME_EVENTINFO.CLASS_ID);
 }
示例#7
0
 public override void OnUse()
 {
     this.stChkDetail = (COMDT_GIFTUSE_LIMITCHK_INFO)ProtocolObjectPool.Get(COMDT_GIFTUSE_LIMITCHK_INFO.CLASS_ID);
     this.stEventInfo = (COMDT_GAME_EVENTINFO)ProtocolObjectPool.Get(COMDT_GAME_EVENTINFO.CLASS_ID);
 }