public override void OnRelease()
 {
     if (this.stMemberUniq != null)
     {
         this.stMemberUniq.Release();
         this.stMemberUniq = null;
     }
     this.iMemberLogicWorldId = 0;
     this.dwMemberLevel       = 0u;
     this.dwMemberPvpLevel    = 0u;
     this.dwMemberHeadId      = 0u;
     this.iMMR            = 0;
     this.bIsWarmBattle   = 0;
     this.bIsSingleBattle = 0;
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
     this.bWarmBattleAILevel = 0;
     this.ullGuildID         = 0uL;
     this.iGuildLogicWorldID = 0;
     this.bGradeOfRank       = 0;
     this.bShowGradeOfRank   = 0;
     this.dwGradeRankNo      = 0u;
     this.dwGradeClass       = 0u;
     this.bBattleResultMode  = 0;
 }
 public COMDT_RANKING_LIST_ITEM_EXTRA_PLAYER()
 {
     this.szHeadUrl    = new byte[256];
     this.szPlayerName = new byte[64];
     this.stGameVip    = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.stRankInfo   = (COMDT_TRANK_GRADEOFRANK_INFO)ProtocolObjectPool.Get(COMDT_TRANK_GRADEOFRANK_INFO.CLASS_ID);
 }
示例#3
0
 public COMDT_GUILD_RECOMMEND_INFO()
 {
     this.szName          = new byte[64];
     this.szHeadUrl       = new byte[256];
     this.szRecommendName = new byte[64];
     this.stVip           = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
 }
 public COMDT_ARENA_MEMBER_OF_ACNT()
 {
     this.szName       = new byte[64];
     this.szHeadUrl    = new byte[256];
     this.stBattleHero = (COMDT_ARENA_HEROINFO)ProtocolObjectPool.Get(COMDT_ARENA_HEROINFO.CLASS_ID);
     this.stVip        = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
 }
 public COMDT_TEAMMEMBER_DETAIL()
 {
     this.stMemberUniq    = (COMDT_TEAM_MEMBER_UNIQ)ProtocolObjectPool.Get(COMDT_TEAM_MEMBER_UNIQ.CLASS_ID);
     this.szMemberName    = new byte[64];
     this.szMemberHeadUrl = new byte[256];
     this.stVip           = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
 }
示例#6
0
 public override void OnRelease()
 {
     if (this.stUin != null)
     {
         this.stUin.Release();
         this.stUin = null;
     }
     this.dwLevel            = 0u;
     this.dwVipLvl           = 0u;
     this.bIsOnline          = 0;
     this.dwLastLoginTime    = 0u;
     this.dwHeadID           = 0u;
     this.bGuildState        = 0;
     this.dwPvpLvl           = 0u;
     this.dwRankClass        = 0u;
     this.dwRefuseFriendBits = 0u;
     this.dwQQVIPMask        = 0u;
     this.dwVipScore         = 0u;
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
     this.bPrivilege         = 0;
     this.bGender            = 0;
     this.dwMasterLvl        = 0u;
     this.dwStudentNum       = 0u;
     this.bStudentType       = 0;
     this.ullUserPrivacyBits = 0uL;
     if (this.stRankShowGrade != null)
     {
         this.stRankShowGrade.Release();
         this.stRankShowGrade = null;
     }
 }
示例#7
0
 public override void OnRelease()
 {
     if (this.stUin != null)
     {
         this.stUin.Release();
         this.stUin = null;
     }
     this.dwLevel            = 0;
     this.dwVipLvl           = 0;
     this.bIsOnline          = 0;
     this.dwLastLoginTime    = 0;
     this.dwHeadID           = 0;
     this.bGuildState        = 0;
     this.dwPvpLvl           = 0;
     this.dwRankClass        = 0;
     this.dwRefuseFriendBits = 0;
     this.dwQQVIPMask        = 0;
     this.dwVipScore         = 0;
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
     this.bPrivilege = 0;
     this.bGender    = 0;
 }
 public COMDT_GUILD_MEMBER_BRIEF_INFO()
 {
     this.szName          = new byte[64];
     this.szHeadUrl       = new byte[256];
     this.stVip           = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.stRankShowGrade = (COMDT_RANKGRADE)ProtocolObjectPool.Get(COMDT_RANKGRADE.CLASS_ID);
 }
 public override void OnRelease()
 {
     if (this.stMatchInfo != null)
     {
         this.stMatchInfo.Release();
         this.stMatchInfo = null;
     }
     if (this.stSymbolPage != null)
     {
         this.stSymbolPage.Release();
         this.stSymbolPage = null;
     }
     if (this.stFreeHeroRcd != null)
     {
         this.stFreeHeroRcd.Release();
         this.stFreeHeroRcd = null;
     }
     if (this.stBanTime != null)
     {
         this.stBanTime.Release();
         this.stBanTime = null;
     }
     if (this.stBriefInfo != null)
     {
         this.stBriefInfo.Release();
         this.stBriefInfo = null;
     }
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
 }
示例#10
0
 public COMDT_CHAT_PLAYER_INFO()
 {
     this.szName    = new byte[64];
     this.szHeadUrl = new byte[256];
     this.stVip     = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.szOpenID  = new byte[64];
 }
 public override void OnUse()
 {
     this.stRankInfo       = (COMDT_GUILD_MEMBER_RANK_INFO)ProtocolObjectPool.Get(COMDT_GUILD_MEMBER_RANK_INFO.CLASS_ID);
     this.stVip            = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.stGuildMatchInfo = (COMDT_MEMBER_GUILD_MATCH_INFO)ProtocolObjectPool.Get(COMDT_MEMBER_GUILD_MATCH_INFO.CLASS_ID);
     this.stRankShowGrade  = (COMDT_RANKGRADE)ProtocolObjectPool.Get(COMDT_RANKGRADE.CLASS_ID);
 }
 public override void OnRelease()
 {
     this.ullGuildID       = 0L;
     this.ullOperUid       = 0L;
     this.dwGameEntity     = 0;
     this.dwLogicWorldID   = 0;
     this.ullFireUid       = 0L;
     this.dwLevel          = 0;
     this.dwHeadID         = 0;
     this.dwAbility        = 0;
     this.bPosition        = 0;
     this.dwConstruct      = 0;
     this.dwWeekConstruct  = 0;
     this.dwTotalConstruct = 0;
     this.dwCurrActive     = 0;
     this.dwWeekActive     = 0;
     this.bFireCnt         = 0;
     this.bDonateCnt       = 0;
     this.dwDonateNum      = 0;
     this.dwWeekDividend   = 0;
     this.dwJoinTime       = 0;
     if (this.stRankInfo != null)
     {
         this.stRankInfo.Release();
         this.stRankInfo = null;
     }
     this.bFlag            = 0;
     this.dwFireGameEntity = 0;
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
     this.dwLastLoginTime = 0;
 }
示例#13
0
 public override void OnRelease()
 {
     this.ullUid          = 0L;
     this.iLogicWorldId   = 0;
     this.bIsOnline       = 0;
     this.dwLastLoginTime = 0;
     this.dwLevel         = 0;
     this.dwExp           = 0;
     this.dwPower         = 0;
     this.dwPvpLevel      = 0;
     this.dwPvpExp        = 0;
     this.bGradeOfRank    = 0;
     this.bMaxGradeOfRank = 0;
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
     if (this.stStatistic != null)
     {
         this.stStatistic.Release();
         this.stStatistic = null;
     }
     if (this.stGuildInfo != null)
     {
         this.stGuildInfo.Release();
         this.stGuildInfo = null;
     }
     if (this.stBanTime != null)
     {
         this.stBanTime.Release();
         this.stBanTime = null;
     }
     if (this.stMostUsedHero != null)
     {
         this.stMostUsedHero.Release();
         this.stMostUsedHero = null;
     }
     this.dwQQVIPMask = 0;
     this.bPrivilege  = 0;
     this.bGender     = 0;
     if (this.stHonorInfo != null)
     {
         this.stHonorInfo.Release();
         this.stHonorInfo = null;
     }
     this.dwCreditValue = 0;
     if (this.stRankInfo != null)
     {
         this.stRankInfo.Release();
         this.stRankInfo = null;
     }
     this.dwCurClassOfRank = 0;
     if (this.stLikeNum != null)
     {
         this.stLikeNum.Release();
         this.stLikeNum = null;
     }
 }
 public COMDT_TRANS_CONTEXT_OF_FIRE_MEMBER()
 {
     this.szName           = new byte[64];
     this.szHeadUrl        = new byte[256];
     this.stRankInfo       = (COMDT_GUILD_MEMBER_RANK_INFO)ProtocolObjectPool.Get(COMDT_GUILD_MEMBER_RANK_INFO.CLASS_ID);
     this.stVip            = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.stGuildMatchInfo = (COMDT_MEMBER_GUILD_MATCH_INFO)ProtocolObjectPool.Get(COMDT_MEMBER_GUILD_MATCH_INFO.CLASS_ID);
 }
示例#15
0
 public CSDT_INTIMACY_RELATION_INFO()
 {
     this.stUin           = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID);
     this.szUserName      = new byte[64];
     this.szHeadUrl       = new byte[256];
     this.stGameVip       = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.szSignatureInfo = new byte[128];
 }
示例#16
0
 public COMDT_RANKING_LIST_ITEM_EXTRA_GUILD_POWER()
 {
     this.szGuildName       = new byte[32];
     this.szChairManHeadUrl = new byte[256];
     this.szChairManName    = new byte[64];
     this.szGuildNotice     = new byte[128];
     this.stChairManVip     = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
 }
 public override void OnUse()
 {
     this.stGameVip      = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.stStatistic    = (CSDT_PVPDETAIL_INFO)ProtocolObjectPool.Get(CSDT_PVPDETAIL_INFO.CLASS_ID);
     this.stGuildInfo    = (COMDT_ACNT_GUILD_INFO)ProtocolObjectPool.Get(COMDT_ACNT_GUILD_INFO.CLASS_ID);
     this.stBanTime      = (COMDT_ACNT_BANTIME)ProtocolObjectPool.Get(COMDT_ACNT_BANTIME.CLASS_ID);
     this.stMostUsedHero = (COMDT_MOST_USED_HERO_DETAIL)ProtocolObjectPool.Get(COMDT_MOST_USED_HERO_DETAIL.CLASS_ID);
 }
 public COMDT_GAMEACNT_DETAIL()
 {
     this.stMatchInfo   = (COMDT_ACNT_MATCH_BRIEF_INFO)ProtocolObjectPool.Get(COMDT_ACNT_MATCH_BRIEF_INFO.CLASS_ID);
     this.stSymbolPage  = (COMDT_GAMEACNT_SYMBOLPAGE)ProtocolObjectPool.Get(COMDT_GAMEACNT_SYMBOLPAGE.CLASS_ID);
     this.stFreeHeroRcd = (COMDT_FREEHERO_INACNT)ProtocolObjectPool.Get(COMDT_FREEHERO_INACNT.CLASS_ID);
     this.stBanTime     = (COMDT_ACNT_BANTIME)ProtocolObjectPool.Get(COMDT_ACNT_BANTIME.CLASS_ID);
     this.stBriefInfo   = (COMDT_ACNT_EXTRAINFO)ProtocolObjectPool.Get(COMDT_ACNT_EXTRAINFO.CLASS_ID);
     this.stGameVip     = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
 }
示例#19
0
 public COMDT_FRIEND_INFO()
 {
     this.stUin      = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID);
     this.szUserName = new byte[64];
     this.szHeadUrl  = new byte[256];
     this.RankVal    = new uint[32];
     this.stGameVip  = (COMDT_GAME_VIP_CLIENT)ProtocolObjectPool.Get(COMDT_GAME_VIP_CLIENT.CLASS_ID);
     this.szOpenId   = new byte[64];
 }
示例#20
0
 public override void OnRelease()
 {
     this.dwNtfType = 0u;
     if (this.stGameVipClient != null)
     {
         this.stGameVipClient.Release();
         this.stGameVipClient = null;
     }
     this.dwMaxLevel = 0u;
 }
示例#21
0
 public override void OnRelease()
 {
     this.ullUid        = 0uL;
     this.iLogicWorldID = 0;
     this.dwLevel       = 0u;
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
 }
 public override void OnRelease()
 {
     this.dwHeadId      = 0;
     this.ullUid        = 0L;
     this.iLogicWorldID = 0;
     this.dwPvpLevel    = 0;
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
 }
 public override void OnRelease()
 {
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
     if (this.stEnemyDetail != null)
     {
         this.stEnemyDetail.Release();
         this.stEnemyDetail = null;
     }
 }
示例#24
0
 public override void OnRelease()
 {
     this.ullUid           = 0L;
     this.iFromGameEntity  = 0;
     this.iLogicWorldID    = 0;
     this.dwMemberLevel    = 0;
     this.dwMemberPvpLevel = 0;
     this.dwMemberHeadId   = 0;
     if (this.stMemberVip != null)
     {
         this.stMemberVip.Release();
         this.stMemberVip = null;
     }
 }
 public override void OnRelease()
 {
     this.ullUid        = 0L;
     this.iLogicWorldId = 0;
     this.dwPvpLevel    = 0;
     this.dwVipLevel    = 0;
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
     this.bPrivilege            = 0;
     this.dwPrivilegeRewardTime = 0;
 }
示例#26
0
 public override void OnRelease()
 {
     this.ullUid        = 0L;
     this.iLogicWorldID = 0;
     this.dwLevel       = 0;
     this.dwAbility     = 0;
     this.dwHeadID      = 0;
     this.dwGameEntity  = 0;
     this.dwReserveGC   = 0;
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
 }
 public override void OnRelease()
 {
     this.dwGuildHeadID    = 0;
     this.bGuildLevel      = 0;
     this.bMemberNum       = 0;
     this.dwChairManHeadID = 0;
     this.dwChairManLv     = 0;
     if (this.stChairManVip != null)
     {
         this.stChairManVip.Release();
         this.stChairManVip = null;
     }
     this.dwStar           = 0;
     this.dwTotalRankPoint = 0;
 }
 public override void OnRelease()
 {
     this.dwHeadId      = 0u;
     this.ullUid        = 0uL;
     this.iLogicWorldID = 0;
     this.dwPvpLevel    = 0u;
     if (this.stGameVip != null)
     {
         this.stGameVip.Release();
         this.stGameVip = null;
     }
     this.iHonorID     = 0;
     this.iHonorLevel  = 0;
     this.dwWangZheCnt = 0u;
 }
 public override void OnRelease()
 {
     this.ullGuildID         = 0uL;
     this.iGuildLogicWorldID = 0;
     this.ullOperUid         = 0uL;
     this.dwGameEntity       = 0u;
     this.ullFireUid         = 0uL;
     this.iFireLogicWorldID  = 0;
     this.dwLevel            = 0u;
     this.dwHeadID           = 0u;
     this.dwAbility          = 0u;
     this.bPosition          = 0;
     this.dwConstruct        = 0u;
     this.dwWeekConstruct    = 0u;
     this.dwTotalConstruct   = 0u;
     this.dwCurrActive       = 0u;
     this.dwWeekActive       = 0u;
     this.bFireCnt           = 0;
     this.bDonateCnt         = 0;
     this.dwDonateNum        = 0u;
     this.dwWeekDividend     = 0u;
     this.dwJoinTime         = 0u;
     if (this.stRankInfo != null)
     {
         this.stRankInfo.Release();
         this.stRankInfo = null;
     }
     this.bFlag            = 0;
     this.dwFireGameEntity = 0u;
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
     this.dwLastLoginTime = 0u;
     this.dwClassOfRank   = 0u;
     this.dwScoreOfRank   = 0u;
     if (this.stGuildMatchInfo != null)
     {
         this.stGuildMatchInfo.Release();
         this.stGuildMatchInfo = null;
     }
     if (this.stRankShowGrade != null)
     {
         this.stRankShowGrade.Release();
         this.stRankShowGrade = null;
     }
 }
示例#30
0
 public override void OnRelease()
 {
     this.ullUid        = 0uL;
     this.iLogicWorldID = 0;
     this.dwLevel       = 0u;
     this.dwHeadID      = 0u;
     this.dwAbility     = 0u;
     this.bGender       = 0;
     this.dwRankClass   = 0u;
     this.dwScoreOfRank = 0u;
     if (this.stVip != null)
     {
         this.stVip.Release();
         this.stVip = null;
     }
 }