public LuaFunction(Lua_State st, Lua_Delegate del) : base(st, Lua_Type.Function, null) { CSNative = del; }
public LuaValue(Lua_State st, Lua_Type type, object value) { State = st; Type = type; Value = value; }
public LuaFunction(Lua_State st, string source) : base(st, Lua_Type.Function, null) { Parser parse = new Parser(source); Body = parse.Parse(); }
public Interpreter() { State = new Lua_State(this); }