public void OnSettingsUI(UIHelperBase helper)
        {
            if (sm_optionsManager == null)
            {
                sm_optionsManager = new GameObject("OptionsManager").AddComponent <OptionsManager>();
            }

            sm_optionsManager.CreateSettings(helper);
        }
示例#2
0
 public void OnSettingsUI(UIHelperBase helper)
 {
     sm_optionsManager.CreateSettings(helper);
 }