public Color4(Color3 color, float a) : this(color.r, color.g, color.b, a) { }
public Color3b(Color3 color) { r = (byte)System.Math.Min(System.Math.Max(color.r * 255, 0), 255); g = (byte)System.Math.Min(System.Math.Max(color.g * 255, 0), 255); b = (byte)System.Math.Min(System.Math.Max(color.b * 255, 0), 255); }
public Color4b(Color3 color, int a) : this(color, (byte)a) { }