public void QueryPlayerTest_Source() { Server server = new Server(GlobalGamingNisAddress); Assert.IsTrue(server.QueryPlayers()); foreach (var player in server.ServerModel.Players) { System.Diagnostics.Trace.WriteLine(player.ToString()); } Assert.IsTrue(server.ServerModel.Players.Count > 0); }
public ServerMonitor(Server server, TimeSpan monitorSleepInterval) { DefaultMonitorSleepInterval = new TimeSpan(0, 0, 5); if (monitorSleepInterval != null && monitorSleepInterval.TotalSeconds == 0) MonitorSleepInterval = monitorSleepInterval; else MonitorSleepInterval = DefaultMonitorSleepInterval; _Server = server; _PlayersChange = new ObservableCollection<Player>(); RegistrySettings = new GmailRegistrySettings(); MonitorWorker = new BackgroundWorker(); MonitorWorker.DoWork += MonitorWorker_DoWork; }
public void QueryServerHeaderTest_GoldSource() { Server server = new Server(StyleIndungiAddress); server.QueryServerHeader(); Assert.AreEqual("STYLE.INDUNGI.RO # FATAL ERROR".ToLower(), server.ServerModel.Name.ToLower()); }
public void QueryServerHeaderTest_Source() { Server server = new Server(GlobalGamingNisAddress); Assert.IsTrue(server.QueryServerHeader()); Assert.AreEqual("Global Gaming Nis", server.ServerModel.Name); }
public ServerMonitor(Server server) : this(server, new TimeSpan()) { }