public CPUniversalAPI(MainWindow w, string plugin_name) { this.main_window = w; this.plug_name = plugin_name; w.Log("CP Universal API", "Initializing API"); }
public PluginRunner(MainWindow w, ICollection<CPPluginInterface> p) { this.plugins = p; this.win_handle = w; w.Log(name, "Initializing runner"); }