private void addConstantStatButton_Click(object sender, EventArgs e) { var newId = activeSaveFile.AddStat(typeof(GameConstantStatModifierData), activeSaveFile.GetItemStatData(activeItem)); ReloadData(); var statDialog = new StatDetails(); statDialog.LoadStat(activeSaveFile.GetItemStatData(activeItem).StatModifiers[Array.FindIndex(activeSaveFile.GetItemStatData(activeItem).StatModifiers, x => x.Id == newId)], ReloadData); }
private void addConstantStatButton_Click(object sender, EventArgs e) { var newId = activeSaveFile.AddStat(typeof(gameConstantStatModifierData_Deprecated), activeSaveFile.GetItemStatData(activeItem)); ReloadData(); var statDialog = new StatDetails(); statDialog.LoadStat(newId, ReloadData); }