void OnDrag(DragGesture gesture) { if (!HomeBuildingManager.GetInstance().Contains(gesture.Selection)) { return; } //相机停止移动 FingerCamera.GetInstance().couldDrag = false; // first finger FingerGestures.Finger finger = gesture.Fingers[0]; if (gesture.Phase == ContinuousGesturePhase.Started) { dragFingerIndex = finger.Index; } else if (finger.Index == dragFingerIndex) // gesture in progress, make sure that this event comes from the finger that is dragging our dragObject { if (gesture.Phase == ContinuousGesturePhase.Updated) { //transform.position = ScreenPointToWorldPlane(gesture.Position); gesture.Selection.transform.position = ScreenPointToWorldPlane(gesture.Position); } else { dragFingerIndex = -1; FingerCamera.GetInstance().couldDrag = true; var gridPos = HomeGridManager.GetInstance().WorldPosToGridPos(gesture.Selection.transform.position); var cellCenter = HomeGridManager.GetInstance().GridPosToCellCenterInWorld(gridPos); //transform.position = cellCenter; gesture.Selection.transform.position = cellCenter; SoundManager.GetInstance().PlaySound("sound/build_pickup_05"); } } }
void InitHomeGrid() { HomeGridManager.GetInstance().center = Vector3.zero; HomeGridManager.GetInstance().cellSize = 1; HomeGridManager.GetInstance().gridSize = 100; HomeGridManager.GetInstance().color = Color.green; HomeGridManager.GetInstance().couldDraw = true; }
void Update() { if (HomeGridManager.GetInstance().couldDraw&& !isInit) { grid = new GL_Grid(); grid.Init(HomeGridManager.GetInstance().center, HomeGridManager.GetInstance().cellSize, HomeGridManager.GetInstance().gridSize, HomeGridManager.GetInstance().color); isInit = true; } }