/// <summary>Reads the infantry. </summary> private void ReadInfantry() { IniSection infantrySection = GetSection("Infantry"); if (infantrySection == null) { Logger.Info("Infantry section unavailable in {0}", Path.GetFileName(FileName)); return; } foreach (var v in infantrySection.OrderedEntries) { try { string[] entries = ((string)v.Value).Split(','); if (entries.Length <= 8) { continue; } string owner = entries[0]; string name = entries[1]; short health = short.Parse(entries[2]); int rx = int.Parse(entries[3]); int ry = int.Parse(entries[4]); short direction = short.Parse(entries[7]); bool onBridge = entries[11] == "1"; var i = new Infantry(owner, name, health, direction, onBridge); i.Tile = Tiles.GetTileR(rx, ry); if (i.Tile != null) { Infantries.Add(i); } } catch (IndexOutOfRangeException) { } catch (FormatException) { } } Logger.Trace("Read {0} infantry objects", Infantries.Count); }
/// <summary>Reads the infantry. </summary> private void ReadInfantry() { IniSection infantrySection = GetSection("Infantry"); if (infantrySection == null) { Logger.Info("Infantry section unavailable in {0}", Path.GetFileName(FileName)); return; } foreach (var v in infantrySection.OrderedEntries) { try { string[] entries = ((string)v.Value).Split(','); if (entries.Length <= 8) continue; string owner = entries[0]; string name = entries[1]; short health = short.Parse(entries[2]); int rx = int.Parse(entries[3]); int ry = int.Parse(entries[4]); short direction = short.Parse(entries[7]); bool onBridge = entries[11] == "1"; var i = new Infantry(owner, name, health, direction, onBridge); i.Tile = Tiles.GetTileR(rx, ry); if (i.Tile != null) Infantries.Add(i); } catch (IndexOutOfRangeException) { } catch (FormatException) { } } Logger.Trace("Read {0} infantry objects", Infantries.Count); }