示例#1
0
 public BeatModifierModel()
 {
     ChanceToHit = new SliderModel {
         Amount = 1.0
     };
     Multiplier = 1.0;
 }
示例#2
0
 public LayerModel()
 {
     BeatModifierModel = new BeatModifierModel();
     ContentModel      = new ContentModel();
     maskmodel         = new MaskModel();
     ColorationModel   = new ColorationModel();
     PostFXModel       = new PostFXModel();
     Fade = new SliderModel();
 }
 public GeometryModel()
 {
     FileSelector      = new FileSelectorModel();
     GeometryTranslate = new GeometryTranslateModel();
     GeometryScale     = new GeometryScaleModel();
     GeometryRotation  = new GeometryRotationModel();
     GeometryFX        = new GeometryFXModel();
     Translate         = new SliderModel();
     Scale             = new SliderModel();
     Rotation          = new SliderModel();
     Counter           = new CounterModel();
 }
 public TextureModel()
 {
     FileSelector = new FileSelectorModel();
     Brightness   = new SliderModel();
     Contrast     = new SliderModel();
     Invert       = new SliderModel();
     Hue          = new SliderModel();
     Saturation   = new SliderModel();
     Luminosity   = new SliderModel();
     Keying       = new SliderModel();
     Pan          = new SliderModel();
     Tilt         = new SliderModel();
     Scale        = new SliderModel();
     Rotate       = new SliderModel();
 }
 public CameraModel()
 {
     BeatModifierModel = new BeatModifierModel();
     FOV  = new SliderModel();
     Zoom = new SliderModel();
 }
示例#6
0
 public RangeControlModel()
 {
     Range    = new SliderModel();
     Modifier = ((RangeModifier)0).ToString();
 }
示例#7
0
 public GeometryFXModel()
 {
     Explode = new SliderModel();
 }
示例#8
0
 public PostFXModel()
 {
     Feedback = new SliderModel();
     Blur     = new SliderModel();
 }