public MaskModel() { BeatModifierModel = new BeatModifierModel(); texturemodel = new TextureModel(); GeometryModel = new GeometryModel(); PostFXModel = new PostFXModel(); }
public ContentModel() { BeatModifierModel = new BeatModifierModel(); TextureModel = new TextureModel(); GeometryModel = new GeometryModel(); PostFXModel = new PostFXModel(); }
public ContentModel(string messageaddress) : this() { MessageAddress = String.Format("{0}{1}/", messageaddress, "Content"); BeatModifierModel = new BeatModifierModel(messageaddress); TextureModel = new TextureModel(messageaddress); GeometryModel = new GeometryModel(messageaddress); }
public LayerModel() { BeatModifierModel = new BeatModifierModel(); ContentModel = new ContentModel(); maskmodel = new MaskModel(); ColorationModel = new ColorationModel(); PostFXModel = new PostFXModel(); Fade = new SliderModel(); }
public ColorationModel() { BeatModifierModel = new BeatModifierModel(); HueDTO = new RangeControlModel(); SatDTO = new RangeControlModel(); ValDTO = new RangeControlModel(); ObjColor = "#FF00FF"; BgColor = "#FF00FF"; }
public CameraModel() { BeatModifierModel = new BeatModifierModel(); FOV = new SliderModel(); Zoom = new SliderModel(); }