示例#1
0
        public void SetValueFromBytes(byte[] bytes, CMCustomUDPData data)
        {
            if (type == typeof(float))
            {
                SetValue(BitConverter.ToSingle(bytes, offset), data);
            }
            else
            if (type == typeof(UInt32))
            {
                SetValue(BitConverter.ToUInt32(bytes, offset), data);
            }
            else
            if (type == typeof(int))
            {
                SetValue(BitConverter.ToInt32(bytes, offset), data);
            }
            else
            if (type == typeof(fourcc))
            {
                fourcc val = new fourcc();
                val.data = Encoding.UTF8.GetString(bytes, offset, 4).ToCharArray();

                SetValue(val, data);
            }
        }
示例#2
0
 public void SetValue(object value, CMCustomUDPData data)
 {
     if (fieldInfo != null)
     {
         fieldInfo.SetValue(data, value);
     }
 }
示例#3
0
        public object GetValue(CMCustomUDPData data)
        {
            if (fieldInfo != null)
            {
                return(fieldInfo.GetValue(data));
            }

            return(0.0f);
        }
示例#4
0
        public byte[] GetBytes(CMCustomUDPData data)
        {
            object value = 0;

            if (fieldInfo != null)
            {
                value = fieldInfo.GetValue(data);
            }

            if (getBytesMethod != null)
            {
                return((byte[])getBytesMethod.Invoke(null, new object[] { value }));
            }
            else
            if (type == typeof(fourcc))
            {
                return(Encoding.UTF8.GetBytes(((fourcc)value).data));
            }
            return(null);
        }
示例#5
0
        public void Copy(CMCustomUDPData other)
        {
            total_time                 = other.total_time;
            paused                     = other.paused;
            yaw                        = other.yaw;
            pitch                      = other.pitch;
            roll                       = other.roll;
            yaw_velocity               = other.yaw_velocity;
            pitch_velocity             = other.pitch_velocity;
            roll_velocity              = other.roll_velocity;
            yaw_acceleration           = other.yaw_acceleration;
            pitch_acceleration         = other.pitch_acceleration;
            roll_acceleration          = other.roll_acceleration;
            position_x                 = other.position_x;
            position_y                 = other.position_y;
            position_z                 = other.position_z;
            local_velocity_x           = other.local_velocity_x;
            local_velocity_y           = other.local_velocity_y;
            local_velocity_z           = other.local_velocity_z;
            gforce_lateral             = other.gforce_lateral;
            gforce_longitudinal        = other.gforce_longitudinal;
            gforce_vertical            = other.gforce_vertical;
            speed                      = other.speed;
            suspension_position_bl     = other.suspension_position_bl;
            suspension_position_br     = other.suspension_position_br;
            suspension_position_fl     = other.suspension_position_fl;
            suspension_position_fr     = other.suspension_position_fr;
            suspension_velocity_bl     = other.suspension_velocity_bl;
            suspension_velocity_br     = other.suspension_velocity_br;
            suspension_velocity_fl     = other.suspension_velocity_fl;
            suspension_velocity_fr     = other.suspension_velocity_fr;
            suspension_acceleration_bl = other.suspension_acceleration_bl;
            suspension_acceleration_br = other.suspension_acceleration_br;
            suspension_acceleration_fl = other.suspension_acceleration_fl;
            suspension_acceleration_fr = other.suspension_acceleration_fr;
            wheel_patch_speed_bl       = other.wheel_patch_speed_bl;
            wheel_patch_speed_br       = other.wheel_patch_speed_br;
            wheel_patch_speed_fl       = other.wheel_patch_speed_fl;
            wheel_patch_speed_fr       = other.wheel_patch_speed_fr;
            throttle_input             = other.throttle_input;
            steering_input             = other.steering_input;
            brake_input                = other.brake_input;
            clutch_input               = other.clutch_input;
            gear                       = other.gear;
            max_gears                  = other.max_gears;
            engine_rate                = other.engine_rate;
            race_position              = other.race_position;
            race_sector                = other.race_sector;
            sector_time_1              = other.sector_time_1;
            sector_time_2              = other.sector_time_2;
            brake_temp_bl              = other.brake_temp_bl;
            brake_temp_br              = other.brake_temp_br;
            brake_temp_fl              = other.brake_temp_fl;
            brake_temp_fr              = other.brake_temp_fr;
            tyre_pressure_bl           = other.tyre_pressure_bl;
            tyre_pressure_br           = other.tyre_pressure_br;
            tyre_pressure_fl           = other.tyre_pressure_fl;
            tyre_pressure_fr           = other.tyre_pressure_fr;
            lap                        = other.lap;
            laps_completed             = other.laps_completed;
            total_laps                 = other.total_laps;
            lap_time                   = other.lap_time;
            lap_distance               = other.lap_distance;
            track_length               = other.track_length;
            last_lap_time              = other.last_lap_time;
            max_rpm                    = other.max_rpm;
            idle_rpm                   = other.idle_rpm;

            channels = other.channels;
        }