private void SetDataManager(DataManager value) { if(value == datamanager) return; if(null != datamanager) datamanager.DataAdded -=Datamanager_DataAdded; datamanager = value; if(null != datamanager) datamanager.DataAdded +=Datamanager_DataAdded; UpdateUI(); }
protected override void OnLoad(EventArgs e) { base.OnLoad(e); DataManager = new DataManager(); ModManager = new ModManager(); if(Config.Instance.DataDir != null) { #if ENABLE_MOD try { if(Directory.Exists(Config.Instance.DataDir)) LoadMods(Config.Instance.DataDir); } catch(Exception ex) { System.Diagnostics.Debug.Print(ex.ToString()); } #endif try { if(Directory.Exists(Config.Instance.DataDir)) { LoadFile(Config.Instance.DataDir); } foreach(var i in Directory.GetFiles(Config.Instance.DataDir, "*.arc")) { var tsb = new ToolStripButton(Path.GetFileName(i)); tsb.Tag = i; tsb.Click += tsbArchive_Click; tsddbArchive.DropDownItems.Add(tsb); } } catch(Exception ex) { System.Diagnostics.Debug.Print(ex.ToString()); } } try { tsddbArchive.Enabled= null != Config.Instance.CM3D2Tool && File.Exists(Config.Instance.CM3D2Tool); } catch {} try { tsbRunGame.Enabled = null != Config.Instance.ReiPatcher && File.Exists(Config.Instance.ReiPatcher); } catch {} tscbArch.SelectedItem = Config.Instance.RunArch; if(DataManager.Empty) { panel1.Visible = true; dataManagerControl1.Visible = false; } }