示例#1
0
 internal void SpecializeMethod(ResidualMethod method)
 {
     if (!this.ContainsMethodBody(method))
     {
         Specialization.SpecializeMethod(this, method);
     }
 }
示例#2
0
 public override bool Equals(object obj)
 {
     if (obj is ResidualMethod)
     {
         ResidualMethod method = obj as ResidualMethod;
         return(Equals(this.AnnotatedMethod, method.AnnotatedMethod) && Equals(this.memo, method.memo));
     }
     else
     {
         return(false);
     }
 }
示例#3
0
 internal void AddMethod(ResidualMethod method, MethodBodyBlock mbbUp)
 {
     this.addMethodBody(method, mbbUp);
 }
示例#4
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文件: Spec.cs 项目: PlumpMath/cilpe-1
        internal static void SpecializeMethod(ResidualAssemblyHolder holder, ResidualMethod method)
        {
            Value[]         args    = method.Arguments;
            PointerValue[]  ptrs    = method.Pointers;
            MethodBodyBlock mbbDown = holder.AnnotatedHolder[method.AnnotatedMethod];
            MethodBodyBlock mbbUp   = new MethodBodyBlock(mbbDown.ReturnType);

            holder.AddMethod(method, mbbUp);

            SpecState          state    = new SpecState(mbbDown.Variables.Count);
            VariablesHashtable varsHash = new VariablesHashtable();

            int varCount = 0;
            int argCount = 0;

            foreach (Variable varDown in mbbDown.Variables.ParameterMapper)
            {
                state.Pool[varDown] = new Location(varDown.Type);
                Variable varUp;
                if (Annotation.GetValueBTType(method.AnnotatedMethod.ParamVals[varCount++].Val) == BTType.Static)
                {
                    state.Pool[varDown].Val = args[argCount++];
                    varUp = mbbUp.Variables.CreateVar(varDown.Type, VariableKind.Local);
                }
                else
                {
                    varUp = mbbUp.Variables.CreateVar(varDown.Type, VariableKind.Parameter);
                }
                varsHash[new PointerToLocationValue(state.Pool[varDown])] = varUp;
            }
            foreach (Variable varDown in mbbDown.Variables)
            {
                if (!state.Pool.ContainsVar(varDown))
                {
                    state.Pool[varDown] = new Location(varDown.Type);
                    Variable varUp = mbbUp.Variables.CreateVar(varDown.Type, VariableKind.Local);
                    varsHash[new PointerToLocationValue(state.Pool[varDown])] = varUp;
                }
            }

            PointerToNode ptrUpNode = new PointerToNode(mbbUp);
            Node          dummyUp   = new DummyNode(mbbUp);
            Node          upNode    = dummyUp;

            for (int i = 0; i < ptrs.Length; i++)
            {
                Type     ptrType = ptrs[i].Type;
                Type     type    = ptrType.GetElementType();
                Variable newVar1 = mbbUp.Variables.CreateVar(ptrType, VariableKind.Parameter);
                Variable newVar2 = mbbUp.Variables.CreateVar(type, VariableKind.Local);
                varsHash[ptrs[i]] = newVar2;

                ptrUpNode = new PointerToNode(ptrUpNode.Node = new LoadVar(newVar1));
                ptrUpNode = new PointerToNode(ptrUpNode.Node = new LoadIndirect(type));
                ptrUpNode = new PointerToNode(ptrUpNode.Node = new StoreVar(newVar2));

                upNode = upNode.Next = new LoadVar(newVar1);
                upNode = upNode.Next = new LoadVar(newVar2);
                upNode = upNode.Next = new StoreIndirect(type);
            }
            upNode.Next = new Leave();
            upNode      = dummyUp.Next;
            dummyUp.RemoveFromGraph();

            GraphProcessor      graphProc = new GraphProcessor();
            SpecializingVisitor visitor   = new SpecializingVisitor(graphProc, holder, mbbUp, state, varsHash);

            visitor.AddTask(mbbDown.Next, ptrUpNode);
            graphProc.Process();
            visitor.SetLastNode(upNode);
        }
示例#5
0
文件: Spec.cs 项目: PlumpMath/cilpe-1
 internal static void SetResidualMethod(Node upNode, ResidualMethod method)
 {
     upNode.Options["ResidualMethod"] = method;
 }
示例#6
0
文件: Spec.cs 项目: PlumpMath/cilpe-1
        private void callMethod(Node downNode, AnnotatedMethod method, PointerToNode ptrUpNode, Node upNode, Value[] args)
        {
            if (method.SourceMethod.IsDefined(typeof(InlineAttribute), false) && !(upNode is NewObject))
            {
                MethodBodyBlock mbbDown = this.holder.AnnotatedHolder[method];
                SpecState       state   = new SpecState(mbbDown.Variables.Count);

                int varCount = 0;
                int argCount = 0;
                foreach (Variable varDown in mbbDown.Variables.ParameterMapper)
                {
                    state.Pool[varDown] = new Location(varDown.Type);
                    Variable varUp = this.mbbUp.Variables.CreateVar(varDown.Type, VariableKind.Local);
                    this.varsHash[new PointerToLocationValue(state.Pool[varDown])] = varUp;

                    if (Annotation.GetValueBTType(method.ParamVals[varCount++].Val) == BTType.Static)
                    {
                        state.Pool[varDown].Val = args[argCount];
                        state.Stack.Push(args[argCount++]);
                    }
                    else
                    {
                        Node upNext     = new StoreVar(varUp);
                        Node upPrevNext = ptrUpNode.Node;
                        ptrUpNode.Node = upNext;
                        upNext.Next    = upPrevNext;
                    }
                }
                while (ptrUpNode.Node != null)
                {
                    ptrUpNode = new PointerToNode(ptrUpNode.Node);
                }
                foreach (Variable varDown in mbbDown.Variables)
                {
                    if (!state.Pool.ContainsVar(varDown))
                    {
                        state.Pool[varDown] = new Location(varDown.Type);
                        Variable varUp = this.mbbUp.Variables.CreateVar(varDown.Type, VariableKind.Local);
                        this.varsHash[new PointerToLocationValue(state.Pool[varDown])] = varUp;
                        ptrUpNode = SpecializingVisitor.initVariable(varUp, ptrUpNode);
                    }
                }

                int depth = state.Stack.Count + 1;

                GraphProcessor      graphProc = new GraphProcessor();
                SpecializingVisitor visitor   = new SpecializingVisitor(graphProc, this.holder, this.mbbUp, state, this.varsHash);
                visitor.AddTask(mbbDown.Next, ptrUpNode);
                graphProc.Process();

                foreach (Data newData in visitor.exitData)
                {
                    state.Recall(newData.MemoSpecState, newData.ObjectHashtable);
                    if (state.Stack.Count == depth)
                    {
                        this.state.Stack.Push(state.Stack.Pop());
                    }
                    this.AddTask(downNode.Next, newData.PointerToNode);
                }
            }
            else
            {
                ObjectHashtable objHash  = new ObjectHashtable();
                MemoState       memoArgs = new MemoState(args, objHash);
                PointerValue[]  ptrs     = this.varsHash.GetPointers(objHash);

                for (int i = 0; i < ptrs.Length; i++)
                {
                    ptrUpNode = new PointerToNode(ptrUpNode.Node = new LoadVarAddr(this.varsHash[ptrs[i]]));
                }
                ptrUpNode = new PointerToNode(ptrUpNode.Node = upNode);

                ResidualMethod callMethod = new ResidualMethod(method, memoArgs, args, ptrs);
                Specialization.SetResidualMethod(upNode, callMethod);
                this.holder.SpecializeMethod(callMethod);

                this.AddTask(downNode.Next, ptrUpNode);
            }
        }