//Read a 32 bit value from kernel. note: address must be all in endianness of sending platform public UInt32 peek_kern(UInt32 address) { //value = send [address in big endian] [value in big endian] address = ByteSwap.Swap(address); //Send read if (this.RawCommand(cmd_readkern) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } //write value if (this.GeckoWrite(BitConverter.GetBytes(address), 4) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } Byte[] buffer = new Byte[4]; if (this.GeckoRead(buffer, 4) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } return(ByteSwap.Swap(BitConverter.ToUInt32(buffer, 0))); }
public void byteary_poke(UInt32 b_address, byte[] b_value) { Console.WriteLine(string.Join(", ", b_value)); UInt32 value; value = (UInt32)b_value[0] << 24 | (UInt32)b_value[1] << 16 | (UInt32)b_value[2] << 8 | (UInt32)b_value[3]; //Lower address b_address &= 0xFFFFFFFC; //value = send [address in big endian] [value in big endian] UInt64 PokeVal = (((UInt64)b_address) << 32) | ((UInt64)value); PokeVal = ByteSwap.Swap(PokeVal); //Send poke if (this.RawCommand(cmd_pokemem) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } //write value if (this.GeckoWrite(BitConverter.GetBytes(PokeVal), 8) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } }
public UInt32 OsVersionRequest() { if (this.RawCommand(cmd_os_version) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } Byte[] buffer = new Byte[4]; if (this.GeckoRead(buffer, 4) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } return(ByteSwap.Swap(BitConverter.ToUInt32(buffer, 0))); }
public UInt32 peek(UInt32 address) { if (!ValidMemory.ValidAddress(address)) { return(0); } //address will be alligned to 4 UInt32 paddress = address & 0xFFFFFFFC; //Create a memory stream for the actual dump MemoryStream stream = new MemoryStream(); //make sure to not send data to the output GeckoProgress oldUpdate = this.PChunkUpdate; this.PChunkUpdate = null; try { //dump data this.Dump(paddress, paddress + 4, stream); //go to beginning stream.Seek(0, SeekOrigin.Begin); Byte[] buffer = new Byte[4]; stream.Read(buffer, 0, 4); //Read buffer UInt32 result = BitConverter.ToUInt32(buffer, 0); //Swap to machine endianness and return result = ByteSwap.Swap(result); return(result); } finally { this.PChunkUpdate = oldUpdate; //make sure the Stream is properly closed stream.Close(); } }
//Poke a 32 bit value to kernel. note: address and value must be all in endianness of sending platform public void poke_kern(UInt32 address, UInt32 value) { //value = send [address in big endian] [value in big endian] UInt64 PokeVal = (((UInt64)address) << 32) | ((UInt64)value); PokeVal = ByteSwap.Swap(PokeVal); //Send poke if (this.RawCommand(cmd_writekern) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } //write value if (this.GeckoWrite(BitConverter.GetBytes(PokeVal), 8) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } }
public void Dump(UInt32 startdump, UInt32 enddump, Stream[] saveStream) { //Reset connection this.InitGecko(); if (ValidMemory.RangeCheckId(startdump) != ValidMemory.RangeCheckId(enddump)) { enddump = ValidMemory.ValidAreas[ValidMemory.RangeCheckId(startdump)].High; } if (!ValidMemory.ValidAddress(startdump)) { return; } //How many bytes of data have to be transferred UInt32 memlength = enddump - startdump; //How many chunks do I need to split this data into //How big ist the last chunk UInt32 fullchunks = memlength / packetsize; UInt32 lastchunk = memlength % packetsize; //How many chunks do I need to transfer UInt32 allchunks = fullchunks; if (lastchunk > 0) { allchunks++; } UInt64 GeckoMemRange = ByteSwap.Swap((UInt64)(((UInt64)startdump << 32) + ((UInt64)enddump))); if (this.GeckoWrite(BitConverter.GetBytes(cmd_readmem), 1) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } //Read reply - expcecting GCACK -- nope, too slow, TCP is reliable! Byte retry = 0; //Now let's send the dump information if (this.GeckoWrite(BitConverter.GetBytes(GeckoMemRange), 8) != FTDICommand.CMD_OK) { throw new ETCPGeckoException(ETCPErrorCode.FTDICommandSendError); } //We start with chunk 0 UInt32 chunk = 0; retry = 0; // Reset cancel flag bool done = false; this.CancelDump = false; Byte[] buffer = new Byte[packetsize]; //read buffer while (chunk < fullchunks && !done) { //No output yet availible this.SendUpdate(startdump + chunk * packetsize, chunk, allchunks, chunk * packetsize, memlength, retry == 0, true); //Set buffer Byte[] response = new Byte[1]; if (this.GeckoRead(response, 1) != FTDICommand.CMD_OK) { //Major fail, give it up this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); throw new ETCPGeckoException(ETCPErrorCode.FTDIReadDataError); } Byte reply = response[0]; if (reply == BlockZero) { for (int i = 0; i < packetsize; i++) { buffer[i] = 0; } } else { FTDICommand returnvalue = this.GeckoRead(buffer, packetsize); if (returnvalue == FTDICommand.CMD_ResultError) { retry++; if (retry >= 3) { //Give up, too many retries this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); throw new ETCPGeckoException(ETCPErrorCode.TooManyRetries); } //GeckoWrite(BitConverter.GetBytes(GCRETRY), 1); continue; } else if (returnvalue == FTDICommand.CMD_FatalError) { //Major fail, give it up this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); throw new ETCPGeckoException(ETCPErrorCode.FTDIReadDataError); } } //write received package to output stream foreach (Stream stream in saveStream) { stream.Write(buffer, 0, ((Int32)packetsize)); } //reset retry counter retry = 0; //next chunk chunk++; if (!this.CancelDump) { //ackowledge package -- nope, too slow, TCP is reliable! //GeckoWrite(BitConverter.GetBytes(GCACK), 1); } else { // User requested a cancel this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); done = true; } } //Final package? while (!done && lastchunk > 0) { //No output yet availible this.SendUpdate(startdump + chunk * packetsize, chunk, allchunks, chunk * packetsize, memlength, retry == 0, true); //Set buffer // buffer = new Byte[lastchunk]; Byte[] response = new Byte[1]; if (this.GeckoRead(response, 1) != FTDICommand.CMD_OK) { //Major fail, give it up this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); throw new ETCPGeckoException(ETCPErrorCode.FTDIReadDataError); } Byte reply = response[0]; if (reply == BlockZero) { for (int i = 0; i < lastchunk; i++) { buffer[i] = 0; } } else { FTDICommand returnvalue = this.GeckoRead(buffer, lastchunk); if (returnvalue == FTDICommand.CMD_ResultError) { retry++; if (retry >= 3) { //Give up, too many retries this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); throw new ETCPGeckoException(ETCPErrorCode.TooManyRetries); } //GeckoWrite(BitConverter.GetBytes(GCRETRY), 1); continue; } else if (returnvalue == FTDICommand.CMD_FatalError) { //Major fail, give it up this.GeckoWrite(BitConverter.GetBytes(GCFAIL), 1); throw new ETCPGeckoException(ETCPErrorCode.FTDIReadDataError); } } //write received package to output stream foreach (Stream stream in saveStream) { stream.Write(buffer, 0, ((Int32)lastchunk)); } //reset retry counter retry = 0; //cancel while loop done = true; //ackowledge package -- nope, too slow, TCP is reliable! //GeckoWrite(BitConverter.GetBytes(GCACK), 1); } this.SendUpdate(enddump, allchunks, allchunks, memlength, memlength, true, true); }