public void Rotate(float angle) { matrix = AffineMatrix.MultMatrices(AffineMatrix.RotateMatrix(angle), matrix); }
public void Scale(float width, float height) { matrix = AffineMatrix.MultMatrices(AffineMatrix.ScaleMatrix(width, height), matrix); }
public void Translate(float dx, float dy) { matrix = AffineMatrix.MultMatrices(AffineMatrix.TranslateMatrix(dx, dy), matrix); }