示例#1
0
 static int ClearDown(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 1);
     CC.UI.LuaUIEvent obj = (CC.UI.LuaUIEvent)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.UI.LuaUIEvent");
     obj.ClearDown();
     return(0);
 }
示例#2
0
 static int OnPointerUp(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 2);
     CC.UI.LuaUIEvent obj = (CC.UI.LuaUIEvent)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.UI.LuaUIEvent");
     UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)LuaScriptMgr.GetNetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
     obj.OnPointerUp(arg0);
     return(0);
 }
示例#3
0
    static int AddUp(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        CC.UI.LuaUIEvent obj  = (CC.UI.LuaUIEvent)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.UI.LuaUIEvent");
        LuaFunction      arg0 = LuaScriptMgr.GetLuaFunction(L, 2);

        obj.AddUp(arg0);
        return(0);
    }