//int[] scenarios
        //for EditEntities get //top 1/6 to add util descriptions
        private StrategyForExpectedResponse populateStrategyForExpectedResponse(ArchitecturalStrategy strategy, IQueryable<Scenario> affiliatedScenarios)
        {
            var scenarioRepository = new ScenarioRepository();
            var respStrat = new StrategyForExpectedResponse();
            respStrat.ScenariosForStratUtil = new List<ScenariosForStratUtil>();
            respStrat.ID = strategy.ID;
            respStrat.Name = strategy.Name;

            var sToAdd = new ScenariosForStratUtil();

            //add scenarios to strategy
            foreach (var s in affiliatedScenarios)
            {
                //get xWalkItem for Scenario  --for Expected Response
                ExpectedUtility ExpectedUtilityItem = scenarioRepository.Get_ExpectedUtility(respStrat.ID, s.ID);
                //Scenario s = scenarioRepository.GetByID(sID);
                respStrat.ScenariosForStratUtil.Add(new ScenariosForStratUtil
                    {//s = a scenario
                          scenarioID = s.ID,
                          Name = s.Name,
                          Description = s.Description.Trim(),
                          expectedUtilID = ExpectedUtilityItem.ID,
                          ExpectedUtilityDescription = ExpectedUtilityItem.ExpectedUtilityDescription == null ? null : ExpectedUtilityItem.ExpectedUtilityDescription.Trim(),
                          ExpectedUtility = ExpectedUtilityItem.ExpectedUtility1,
                          Utilities = new List<Utility>(),
                    });

                     //add utilties best/worse/current/desired

                     //order utilities according to QualityAttribute order
                    var utils = s.Utilities.OrderBy(x => x.QualityAttributeResponseType.Order);
                    foreach (var u in utils)
                    {//Utilities to Scenario
                        //add utilities to last added scenario in ScenariosForUtilUpdate list
                        respStrat.ScenariosForStratUtil[respStrat.ScenariosForStratUtil.Count - 1].Utilities
                            .Add(new Utility
                        {
                            ID = u.ID,
                            Description = u.Description,
                            QualityAttributeResponseType =   u.QualityAttributeResponseType,
                            Utility1 = u.Utility1
                        });
                    }//end util for loop

            }//end scenario for
            return respStrat;
        }
 //Transfer Expected Utility Values: For /ArchitecturalStrategy/Edit
 private static void TransferValuesTo(ExpectedUtility itemToUpdate, ScenariosForStratUtil scenario)
 {
     itemToUpdate.ExpectedUtility1 = scenario.ExpectedUtility;
     itemToUpdate.ExpectedUtilityDescription = scenario.ExpectedUtilityDescription.Trim();
 }