public void RemoveGameModel(GameModel toRemove)
 {
     using (CAAContext context = new CAAContext())
     {
         context.GameModels.Remove(toRemove);
         context.SaveChanges();
     }
 }
示例#2
0
 public void RemoveAnswer(Answer answer)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Answers.Remove(answer);
         context.SaveChanges();
     }
 }
 /// <summary>
 /// Delete
 /// </summary>
 /// <param name="userToDelete"></param>
 public void DeleteUser(Users userToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Users.Remove(userToDelete);
         context.SaveChanges();
     }
 }
示例#4
0
 public void AddAnswerPicture(AnswerPicture ansPicToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.AnswerPictures.Add(ansPicToAdd);
         context.SaveChanges();
     }
 }
示例#5
0
 /// <summary>
 /// Add Answer
 /// </summary>
 /// <param name="toAdd"></param>
 public void AddAnswer(Answer toAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Answers.Add(toAdd);
         context.SaveChanges();
     }
 }
示例#6
0
 public void UpdateGame(Game gameToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Games.Update(gameToUpdate);
         context.SaveChanges();
     }
 }
示例#7
0
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="attendanceTrackingToUpdate"></param>
 public void UpdateAttendanceTracking(AttendanceTracking attendanceTrackingToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Update(attendanceTrackingToUpdate);
         context.SaveChanges();
     }
 }
示例#8
0
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="eventItemToUpdate"></param>
 public void UpdateEventItem(EventItem eventItemToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Update(eventItemToUpdate);
         context.SaveChanges();
     }
 }
示例#9
0
 /// <summary>
 /// Delete
 /// </summary>
 /// <param name="eventItemToDelete"></param>
 public void DeleteEventItem(EventItem eventItemToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.EventItems.Remove(eventItemToDelete);
         context.SaveChanges();
     }
 }
示例#10
0
 public void SaveGameModel(GameModel gmToSave)
 {
     using (CAAContext context = new CAAContext())
     {
         context.GameModels.Add(gmToSave);
         context.SaveChanges();
     }
 }
示例#11
0
 public void RemoveGame(Game game)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Remove(game);
         context.SaveChanges();
     }
 }
示例#12
0
 /// <summary>
 /// Delete
 /// </summary>
 /// <param name="attendanceItemToDelete"></param>
 public void DeleteAttendanceItem(AttendanceItem attendanceItemToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.AttendanceItems.Remove(attendanceItemToDelete);
         context.SaveChanges();
     }
 }
示例#13
0
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="attendanceItemToUpdate"></param>
 public void UpdateAttendanceItem(AttendanceItem attendanceItemToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Update(attendanceItemToUpdate);
         context.SaveChanges();
     }
 }
示例#14
0
 /// <summary>
 /// Add
 /// </summary>
 /// <param name="attendanceItemToAdd"></param>
 public void AddAttendanceItem(AttendanceItem attendanceItemToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.AttendanceItems.Add(attendanceItemToAdd);
         context.SaveChanges();
     }
 }
示例#15
0
 public void AddGame(Game gameToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Games.Add(gameToAdd);
         context.SaveChanges();
     }
 }
示例#16
0
 /// <summary>
 /// Add
 /// </summary>
 /// <param name="eventItemToAdd"></param>
 public void AddEventItem(EventItem eventItemToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.EventItems.Add(eventItemToAdd);
         context.SaveChanges();
     }
 }
示例#17
0
 public void DeleteGame(Game gameToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Games.Remove(gameToDelete);
         context.SaveChanges();
     }
 }
示例#18
0
 /// <summary>
 /// Add
 /// </summary>
 /// <param name="itemToAdd"></param>
 public void AddItem(Item itemToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Items.Add(itemToAdd);
         context.SaveChanges();
     }
 }
示例#19
0
 /// <summary>
 /// Add
 /// </summary>
 /// <param name="attendanceTrackingToAdd"></param>
 public void AddAttendanceTracking(AttendanceTracking attendanceTrackingToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.AttendanceTrackings.Add(attendanceTrackingToAdd);
         context.SaveChanges();
     }
 }
示例#20
0
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="itemToUpdate"></param>
 public void UpdateItem(Item itemToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Update(itemToUpdate);
         context.SaveChanges();
     }
 }
示例#21
0
 /// <summary>
 /// Delete
 /// </summary>
 /// <param name="attendanceTrackingToDelete"></param>
 public void DeleteAttendanceTracking(AttendanceTracking attendanceTrackingToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.AttendanceTrackings.Remove(attendanceTrackingToDelete);
         context.SaveChanges();
     }
 }
示例#22
0
 /// <summary>
 /// Delete
 /// </summary>
 /// <param name="itemToDelete"></param>
 public void DeleteItem(Item itemToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Items.Remove(itemToDelete);
         context.SaveChanges();
     }
 }
示例#23
0
 public void UpdateAnswer(Answer toUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Answers.Update(toUpdate);
         context.SaveChanges();
     }
 }
示例#24
0
 public void AddQuestion(Question queToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Questions.Add(queToAdd);
         context.SaveChanges();
     }
 }
示例#25
0
 /// <summary>
 /// Update GameModel
 /// </summary>
 /// <param name="UpdateGM"></param>
 public void UpdateGM(GameModel UpdateGM)
 {
     using (CAAContext context = new CAAContext())
     {
         context.GameModels.Update(UpdateGM);
         context.SaveChanges();
     }
 }
示例#26
0
 public void UpdateQuestion(Question queToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Update(queToUpdate);
         context.SaveChanges();
     }
 }
 /// <summary>
 /// ADD
 /// </summary>
 /// <param name="userToAdd"></param>
 public void AddUser(Users userToAdd)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Users.Add(userToAdd);
         context.SaveChanges();
     }
 }
示例#28
0
 public void DeleteQuestion(Question queToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Questions.Remove(queToDelete);
         context.SaveChanges();
     }
 }
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="userToUpdate"></param>
 public void UpdateUser(Users userToUpdate)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Update(userToUpdate);
         context.SaveChanges();
     }
 }
 /// <summary>
 /// Permanent Delete (No Longer in Database)
 /// </summary>
 /// <param name="eventToDelete"></param>
 public void DeleteEventPermanent(Event eventToDelete)
 {
     using (CAAContext context = new CAAContext())
     {
         context.Events.Remove(eventToDelete);
         context.SaveChanges();
     }
 }