示例#1
0
    public void SendYell(string message)
    {
        C2H.GroupMessageSend _GroupMessageSend = new C2H.GroupMessageSend();
        _GroupMessageSend.account_idx = SHSavedData.AccountIdx;
        _GroupMessageSend.group_name  = GroupName;
        _GroupMessageSend.message     = message;
        _GroupMessageSend.nickname    = Network.PlayerInfo.nickname;
        _GroupMessageSend.level       = Network.PlayerInfo.player_level;
        _GroupMessageSend.msg_type    = pe_MsgType.Yell;

        SendHubPacket(_GroupMessageSend);
    }
示例#2
0
 public void SendChat(string message, pe_MsgType msg_type)
 {
     C2H.GroupMessageSend _GroupMessageSend = new C2H.GroupMessageSend();
     _GroupMessageSend.account_idx = SHSavedData.AccountIdx;
     _GroupMessageSend.group_name  = msg_type == pe_MsgType.Guild ? GuildManager.Instance.GuildChannelName : GroupName;
     _GroupMessageSend.message     = message;
     _GroupMessageSend.nickname    = Network.PlayerInfo.nickname;
     _GroupMessageSend.level       = Network.PlayerInfo.player_level;
     _GroupMessageSend.msg_type    = msg_type;
     _GroupMessageSend.guild_info  = GuildManager.Instance.GuildInfo.info;
     SendHubPacket(_GroupMessageSend);
 }