override public void Init(Guild _parent) { base.Init(_parent); InitGuildMember(); C2G.GuildRequestGet packet = new C2G.GuildRequestGet(); packet.guild_idx = GuildManager.Instance.GuildIdx; Network.GameServer.JsonAsync <C2G.GuildRequestGet, C2G.GuildRequestGetAck>(packet, OnGuildRequestGet); }
////////////////////////////////////////////////////////////////////////// void OnGuildRequestGet(C2G.GuildRequestGet packet, C2G.GuildRequestGetAck ack) { Requested = ack.requested_infos; InitGuildRequest(); }