public void CreateGameBordGame(int i_GameBordLength, Opponent i_X, Opponent i_O) { this.m_OpponentX = i_X; this.m_OpponentO = i_O; m_GameGameBord = new GameBord(i_GameBordLength, i_GameBordLength); }
public GameModel(int i_NumOfRows, int i_NumOfCols) { m_OpponentX = new Opponent('X'); m_OpponentO = new Opponent('O'); m_GameGameBord = new GameBord(i_NumOfRows, i_NumOfCols); }