public SteamCdnServerPool(SteamContentClient steamContentClient, SteamContentServerQualityProvider steamContentServerQualityProvider) { _steamApps = steamContentClient.SteamClient.InternalClient.GetHandler <SteamKit2.SteamApps>(); _steamContentClient = steamContentClient; _steamContentServerQualityProvider = steamContentServerQualityProvider; _steamContentServerQualities = _steamContentServerQualityProvider.Load() ?? new List <SteamContentServerQuality>(); }
public SteamContentClient(Core.SteamClient steamClient, SteamContentServerQualityProvider steamContentServerQualityProvider = null, int maxConcurrentDownloadsPerTask = 10, ulong chunkBufferSize = 3221225472, double bufferUsageThreshold = 1) { SteamClient = steamClient; _steamContentServerQualityProvider = steamContentServerQualityProvider ?? new SteamContentServerQualityNoMemoryProvider(); SteamUnifiedMessagesService = SteamClient.InternalClient.GetHandler <SteamKit.SteamUnifiedMessages>(); PublishedFileService = SteamUnifiedMessagesService.CreateService <SteamKit.Unified.Internal.IPublishedFile>(); SteamCdnServerPool = new SteamCdnServerPool(this, _steamContentServerQualityProvider); MaxConcurrentDownloadsPerTask = maxConcurrentDownloadsPerTask; ChunkBufferSize = chunkBufferSize; BufferUsageThreshold = bufferUsageThreshold; SteamApps = SteamClient.InternalClient.GetHandler <SteamKit.SteamApps>(); SteamUser = SteamClient.InternalClient.GetHandler <SteamKit.SteamUser>(); _cancellationTokenSource = CancellationTokenSource.CreateLinkedTokenSource(SteamClient.CancellationToken); }