internal void InitHandler() { MessageHandler = new GameClientMessageHandler(this); }
internal void Stop() { if (GetMessageHandler() != null) MessageHandler.Destroy(); if (GetHabbo() != null) Habbo.OnDisconnect(); CurrentRoomUserID = -1; this.MessageHandler = null; this.Habbo = null; this.Connection = null; }
internal void Stop() { if (GetMessageHandler() != null) MessageHandler.Destroy(); if (GetHabboDataContainer() != null) { GetHabboDataContainer().Destroy(); } this.MessageHandler = null; this.Habbo = null; this.Connection = null; }