/// <summary> /// Creates a new Connection witht he given information /// </summary> /// <param name="dataStream">The Socket of the connection</param> /// <param name="connectionID">The id of the connection</param> public ClientSocketInformation(string address, int port, bool disableNaglesAlgorithm) { this.buffer = new byte[ConnectionSettings.BUFFER_SIZE]; this.disableNaglesAlgorithm = disableNaglesAlgorithm; this.ip = address; this.port = port; this.isConnected = false; this.packetParser = new LicensePacketParser(); this.RSAHandler = new RSAHandler(); this.packetParser.onNewPacket += HandlePacket; }
public static ILicenseHolder CreateLicense(string license) { #if DEBUG Console.ForegroundColor = ConsoleColor.Red; Logging.WriteLine("*************************************************************"); Logging.WriteLine("* The Butterfly server has been build in DEVELOPMENT mode *"); Logging.WriteLine("* ^^^^^^^^^^^ *"); Logging.WriteLine("* In this mode only 9001 slots are available *"); Logging.WriteLine("* Never publish any build build using >>DEVELOPMENT<< *"); Logging.WriteLine("* The server will not use the licensing system in *"); Logging.WriteLine("* this mode *"); Logging.WriteLine("*************************************************************"); if (TestLicenseSystem) { Console.ForegroundColor = ConsoleColor.Yellow; Logging.WriteLine("Server is testing license system, please change LicenseFactory.TestLicenseSystem to FALSE if you want to avoid using the licensesystem in debug mode"); } else { Console.ForegroundColor = ConsoleColor.White; return new DevelopmentLicense(); } Console.ForegroundColor = ConsoleColor.White; #endif RSAHandler handler = new RSAHandler(); string licenseString; try { string key = license.Substring(0, 4); string encodedLicense = license.Substring(4); licenseString = AESEncryption.Decrypt(encodedLicense, key, "lCtQe1god0b104Eq", key); } catch (Exception) { return new DummyLicense(); } return new LicenseServerConnection(licenseString); }