public BeeHiveManager(BeeWorldManager worldManager, BeeYard beeYard, BeeHive beeHive) { if (worldManager == null) throw new ArgumentNullException("beeWorldManager"); if (beeYard == null) throw new ArgumentNullException("beeYard"); if (beeHive == null) throw new ArgumentNullException("beeHive"); this.mPlayer = worldManager.PlayerManager.Player; this.mWorldManager = worldManager; this.mBeeYard = beeYard; this.mBeeHive = beeHive; }
public BeeYardManager(BeeWorldManager beeWorldManager, BeeYard beeYard) { if (beeWorldManager == null) throw new ArgumentNullException("beeWorldManager"); if (beeYard == null) throw new ArgumentNullException("beeYard"); this.mBeeWorldManager = beeWorldManager; this.mBeeYard = beeYard; this.mBeeHiveManagers = new BeeHiveManager[this.mBeeYard.MaxHiveCount]; for (int lIndex = 0; lIndex < this.mBeeHiveManagers.Length; lIndex++) { var lHiveManager = new BeeHiveManager(this.mBeeWorldManager, this.mBeeYard, this.mBeeYard.BeeHives[lIndex]); this.mBeeHiveManagers[lIndex] = lHiveManager; } this.mUpdatables.AddRange(this.mBeeHiveManagers); }
public override void LoadContent() { base.LoadContent(); this.mBlankTexture = this.ContentManager.Load<Texture2D>("Sprites/Blank"); this.mMetaInfoFont = this.ContentManager.Load<SpriteFont>("Fonts/DefaultTiny"); this.mSuperRepository = new SuperRepository(this.ContentManager); this.mButtonBeeWorld.Click += this.ButtonBeeWorld_Click; this.mButtonBeeWorld.Font = this.ContentManager.Load<SpriteFont>("Fonts/DefaultSmall"); this.mButtonBeeWorld.Text = "World"; this.mButtonBeeWorld.TextColor = Color.White; this.mButtonBeeWorld.BackgroundRenderer = new SolidBackgroundRenderer(this.mBlankTexture, Color.Blue); this.mButtonBeeWorld.Size = new Vector2(75, 30); this.mButtonBeeWorld.Position = new Vector2(10, this.ScreenSize.Y - this.mButtonBeeWorld.Size.Y - 10); this.mButtonMowGrass.Click += this.ButtonMowGrass_Click; this.mButtonMowGrass.Font = this.ContentManager.Load<SpriteFont>("Fonts/DefaultSmall"); this.mButtonMowGrass.Text = "Mow Grass"; this.mButtonMowGrass.TextColor = Color.Black; this.mButtonMowGrass.BackgroundRenderer = new SolidBackgroundRenderer(this.mBlankTexture, Color.Yellow); this.mButtonMowGrass.Size = new Vector2(100, 35); this.mButtonMowGrass.Position = new Vector2(this.ScreenSize.X - this.mButtonMowGrass.Size.X - 10, 10); this.mPlayer = this.ScreenManager.Player; System.Diagnostics.Debug.Assert(this.mPlayer.CurrentBeeHive == null); System.Diagnostics.Debug.Assert(this.mPlayer.CurrentBeeYard != null); this.mBeeYard = this.mPlayer.CurrentBeeYard; this.mBeeYardManager = this.ScreenManager.BeeWorldManager.PlayerManager.BeeYardManagers[this.mBeeYard.Id]; var lAssetName = string.Concat("GraphicsData/BeeYard/HiveInformation_", this.mBeeYard.Id); var lHiveInfos = this.ContentManager.Load<BeeYardHiveInfo[]>(lAssetName); this.mHiveComponents = new BeeYardHiveComponent[lHiveInfos.Length]; var lGreenBackgroundRenderer = new SolidBackgroundRenderer(this.mBlankTexture, Color.Green); for (int lIndex = 0; lIndex < this.mHiveComponents.Length; lIndex++) { var lHiveComponent = new BeeYardHiveComponent( this.mBlankTexture, this.mBeeYard.BeeHives[lIndex], lHiveInfos[lIndex], this.mSuperRepository); lHiveComponent.TravelToHive += this.HiveComponent_TravelToHive; this.mHiveComponents[lIndex] = lHiveComponent; } this.mHudComponent = new BeeYardHubComponent(this.ScreenManager.BeeWorldManager, this.ScreenSize); this.mHudComponent.LoadContent(this.ContentManager); }
/// <summary> /// Travels to the given bee yard, calling the given callback action when traveling /// is complete. /// </summary> /// <param name="beeYard">The bee yard to travel to.</param> /// <param name="callback">The callback method to call after traveling is complete.</param> public void TravelTo(BeeYard beeYard, Action callback) { System.Diagnostics.Debug.Assert(beeYard != this.mPlayer.CurrentBeeYard); this.mPlayer.CurrentBeeYard = beeYard; this.mPlayer.CurrentBeeHive = null; this.mPlayer.Location = PlayerLocation.BeeYard; this.StartTraveling(callback); }
public BeeWorldYardComponent(BeeYard beeYard, BeeWorldYardInfo worldYardInfo) { this.mBeeYard = beeYard; this.mWorldYardInfo = worldYardInfo; }